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feat(tracker): add pattern marks to tracker
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91766e198d
commit
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@ -54,3 +54,10 @@ func (t *Tracker) layoutPatterns(tracks []sointu.Track, activeTrack, cursorPatte
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return layout.Dimensions{Size: gtx.Constraints.Max}
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return layout.Dimensions{Size: gtx.Constraints.Max}
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}
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}
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}
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}
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func patternIndexToString(index byte) string {
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if index < 10 {
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return string([]byte{'0' + index})
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}
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return string([]byte{'A' + index - 10})
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}
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@ -15,6 +15,7 @@ var neutral = color.RGBA{R: 73, G: 117, B: 130, A: 255}
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var light = color.RGBA{R: 138, G: 219, B: 243, A: 255}
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var light = color.RGBA{R: 138, G: 219, B: 243, A: 255}
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var dark = color.RGBA{R: 24, G: 40, B: 44, A: 255}
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var dark = color.RGBA{R: 24, G: 40, B: 44, A: 255}
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var white = color.RGBA{R: 255, G: 255, B: 255, A: 255}
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var white = color.RGBA{R: 255, G: 255, B: 255, A: 255}
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var blue = color.RGBA{R: 127, G: 127, B: 255, A: 255}
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var gray = color.RGBA{R: 127, G: 127, B: 127, A: 255}
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var gray = color.RGBA{R: 127, G: 127, B: 127, A: 255}
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var black = color.RGBA{R: 0, G: 0, B: 0, A: 255}
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var black = color.RGBA{R: 0, G: 0, B: 0, A: 255}
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var yellow = color.RGBA{R: 255, G: 255, B: 130, A: 255}
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var yellow = color.RGBA{R: 255, G: 255, B: 130, A: 255}
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@ -36,6 +37,7 @@ var trackerInactiveTextColor = gray
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var trackerTextColor = white
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var trackerTextColor = white
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var trackerActiveTextColor = yellow
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var trackerActiveTextColor = yellow
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var trackerPlayColor = red
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var trackerPlayColor = red
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var trackerPatMarker = blue
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var patternBgColor = black
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var patternBgColor = black
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var patternPlayColor = red
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var patternPlayColor = red
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@ -14,7 +14,8 @@ import (
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)
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)
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const trackRowHeight = 16
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const trackRowHeight = 16
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const trackWidth = 100
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const trackWidth = 84
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const patmarkWidth = 16
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func (t *Tracker) layoutTrack(patterns [][]byte, sequence []byte, active bool, cursorRow, cursorPattern, cursorCol, playRow, playPattern int) layout.Widget {
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func (t *Tracker) layoutTrack(patterns [][]byte, sequence []byte, active bool, cursorRow, cursorPattern, cursorCol, playRow, playPattern int) layout.Widget {
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return func(gtx layout.Context) layout.Dimensions {
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return func(gtx layout.Context) layout.Dimensions {
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@ -55,6 +56,10 @@ func (t *Tracker) layoutTrack(patterns [][]byte, sequence []byte, active bool, c
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if songRow == playSongRow {
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if songRow == playSongRow {
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paint.FillShape(gtx.Ops, trackerPlayColor, clip.Rect{Max: image.Pt(trackWidth, trackRowHeight)}.Op())
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paint.FillShape(gtx.Ops, trackerPlayColor, clip.Rect{Max: image.Pt(trackWidth, trackRowHeight)}.Op())
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}
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}
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if j == 0 {
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paint.ColorOp{Color: trackerPatMarker}.Add(gtx.Ops)
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widget.Label{}.Layout(gtx, textShaper, trackerFont, trackerFontSize, patternIndexToString(s))
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}
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if songRow == cursorSongRow {
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if songRow == cursorSongRow {
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paint.ColorOp{Color: trackerActiveTextColor}.Add(gtx.Ops)
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paint.ColorOp{Color: trackerActiveTextColor}.Add(gtx.Ops)
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} else {
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} else {
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@ -64,10 +69,11 @@ func (t *Tracker) layoutTrack(patterns [][]byte, sequence []byte, active bool, c
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paint.ColorOp{Color: trackerInactiveTextColor}.Add(gtx.Ops)
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paint.ColorOp{Color: trackerInactiveTextColor}.Add(gtx.Ops)
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}
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}
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}
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}
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op.Offset(f32.Pt(patmarkWidth, 0)).Add(gtx.Ops)
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widget.Label{}.Layout(gtx, textShaper, trackerFont, trackerFontSize, valueAsNote(c))
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widget.Label{}.Layout(gtx, textShaper, trackerFont, trackerFontSize, valueAsNote(c))
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op.Offset(f32.Pt(trackWidth/2, 0)).Add(gtx.Ops)
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op.Offset(f32.Pt(trackWidth/2, 0)).Add(gtx.Ops)
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widget.Label{}.Layout(gtx, textShaper, trackerFont, trackerFontSize, strings.ToUpper(fmt.Sprintf("%02x", c)))
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widget.Label{}.Layout(gtx, textShaper, trackerFont, trackerFontSize, strings.ToUpper(fmt.Sprintf("%02x", c)))
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op.Offset(f32.Pt(-trackWidth/2, trackRowHeight)).Add(gtx.Ops)
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op.Offset(f32.Pt(-trackWidth/2-patmarkWidth, trackRowHeight)).Add(gtx.Ops)
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}
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}
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}
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}
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return layout.Dimensions{Size: gtx.Constraints.Max}
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return layout.Dimensions{Size: gtx.Constraints.Max}
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