From 486bab4185093a5bce5d6509bdd0262c7f693409 Mon Sep 17 00:00:00 2001 From: "5684185+vsariola@users.noreply.github.com" <5684185+vsariola@users.noreply.github.com> Date: Fri, 20 Oct 2023 16:38:44 +0300 Subject: [PATCH] style(tracker): rename NUM_RENDER_TRIES to numRenderTries --- tracker/player.go | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/tracker/player.go b/tracker/player.go index 3d8b545..26b474b 100644 --- a/tracker/player.go +++ b/tracker/player.go @@ -91,7 +91,7 @@ const ( recStateRecording ) -const NUM_RENDER_TRIES = 10000 +const numRenderTries = 10000 // NewPlayer creates a new player. The playerMessages channel is used to send // messages to the model. The modelMessages channel is used to receive messages @@ -123,7 +123,7 @@ func (p *Player) Process(buffer sointu.AudioBuffer, context PlayerProcessContext oldBuffer := buffer - for i := 0; i < NUM_RENDER_TRIES; i++ { + for i := 0; i < numRenderTries; i++ { for midiOk && frame >= midi.Frame { if p.recState == recStateWaitingForNote { p.recording.TotalFrames = len(buffer) @@ -204,7 +204,7 @@ func (p *Player) Process(buffer sointu.AudioBuffer, context PlayerProcessContext } // we were not able to fill the buffer with NUM_RENDER_TRIES attempts, destroy synth and throw an error p.synth = nil - p.send(PlayerCrashMessage{fmt.Errorf("synth did not fill the audio buffer even with %d render calls", NUM_RENDER_TRIES)}) + p.send(PlayerCrashMessage{fmt.Errorf("synth did not fill the audio buffer even with %d render calls", numRenderTries)}) } func (p *Player) advanceRow() {