mirror of
https://github.com/vsariola/sointu.git
synced 2025-07-23 23:44:42 -04:00
retro commit for released version 3.11
This commit is contained in:
197
4klang_source/Go4kVSTi/win/Go4kVSTi.vcxproj
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197
4klang_source/Go4kVSTi/win/Go4kVSTi.vcxproj
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@ -0,0 +1,197 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<ProjectName>4klang</ProjectName>
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<ProjectGuid>{107757EA-2FE1-4C5E-964F-DE7E482E253F}</ProjectGuid>
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<RootNamespace>Go4kVSTi</RootNamespace>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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<Import Project="$(VCTargetsPath)\BuildCustomizations\vsyasm.props" />
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</ImportGroup>
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<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup>
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<_ProjectFileVersion>10.0.40219.1</_ProjectFileVersion>
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<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">.\$(ProjectName)\Debug\</OutDir>
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<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">.\$(ProjectName)\Debug\</IntDir>
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<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
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<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">.\$(ProjectName)\Release\</OutDir>
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<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">.\$(ProjectName)\Release\</IntDir>
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<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
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<GenerateManifest Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</GenerateManifest>
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<EmbedManifest Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</EmbedManifest>
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<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
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<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
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<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
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<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
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<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
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<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
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<Midl>
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<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<SuppressStartupBanner>true</SuppressStartupBanner>
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<TargetEnvironment>Win32</TargetEnvironment>
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<TypeLibraryName>.\Debug/vstxsynth.tlb</TypeLibraryName>
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</Midl>
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<ClCompile>
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<Optimization>Disabled</Optimization>
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<AdditionalIncludeDirectories>..\source\common;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;WINDOWS=1;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ExceptionHandling>Sync</ExceptionHandling>
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<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
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<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
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<StructMemberAlignment>1Byte</StructMemberAlignment>
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<BufferSecurityCheck>true</BufferSecurityCheck>
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<FloatingPointModel>Fast</FloatingPointModel>
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<PrecompiledHeader>
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</PrecompiledHeader>
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<AssemblerOutput>
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</AssemblerOutput>
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<WarningLevel>Level3</WarningLevel>
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<SuppressStartupBanner>true</SuppressStartupBanner>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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<CompileAs>Default</CompileAs>
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</ClCompile>
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<ResourceCompile>
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<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<Culture>0x0409</Culture>
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</ResourceCompile>
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<Link>
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<AdditionalDependencies>odbc32.lib;odbccp32.lib;comctl32.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<SuppressStartupBanner>true</SuppressStartupBanner>
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<ModuleDefinitionFile>.\Go4kVSTi.def</ModuleDefinitionFile>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<SubSystem>Windows</SubSystem>
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<RandomizedBaseAddress>false</RandomizedBaseAddress>
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<DataExecutionPrevention>
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</DataExecutionPrevention>
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</Link>
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<PostBuildEvent>
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<Command>copy /Y $(TargetPath) C:\VST</Command>
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</PostBuildEvent>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<Midl>
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<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<MkTypLibCompatible>true</MkTypLibCompatible>
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<SuppressStartupBanner>true</SuppressStartupBanner>
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<TargetEnvironment>Win32</TargetEnvironment>
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<TypeLibraryName>.\Release/vstxsynth.tlb</TypeLibraryName>
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</Midl>
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<ClCompile>
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<Optimization>Disabled</Optimization>
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<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
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<WholeProgramOptimization>false</WholeProgramOptimization>
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<AdditionalIncludeDirectories>..\source\common;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;WINDOWS=1;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<StringPooling>true</StringPooling>
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<ExceptionHandling>Sync</ExceptionHandling>
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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<StructMemberAlignment>1Byte</StructMemberAlignment>
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<BufferSecurityCheck>false</BufferSecurityCheck>
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<FunctionLevelLinking>false</FunctionLevelLinking>
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<EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
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<FloatingPointModel>Fast</FloatingPointModel>
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<RuntimeTypeInfo>true</RuntimeTypeInfo>
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<PrecompiledHeader>
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</PrecompiledHeader>
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<AssemblerOutput>
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</AssemblerOutput>
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<WarningLevel>Level3</WarningLevel>
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<SuppressStartupBanner>true</SuppressStartupBanner>
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<DebugInformationFormat>
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</DebugInformationFormat>
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<CallingConvention>Cdecl</CallingConvention>
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<CompileAs>Default</CompileAs>
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</ClCompile>
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<ResourceCompile>
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<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<Culture>0x0409</Culture>
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</ResourceCompile>
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<Link>
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<AdditionalDependencies>odbc32.lib;odbccp32.lib;comctl32.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<SuppressStartupBanner>true</SuppressStartupBanner>
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<ModuleDefinitionFile>.\Go4kVSTi.def</ModuleDefinitionFile>
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<SubSystem>Windows</SubSystem>
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<RandomizedBaseAddress>false</RandomizedBaseAddress>
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<DataExecutionPrevention>
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</DataExecutionPrevention>
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</Link>
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<PostBuildEvent>
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<Command>copy /Y $(TargetPath) C:\VST</Command>
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</PostBuildEvent>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClCompile Include="..\source\common\AudioEffect.cpp" />
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<ClCompile Include="..\source\common\audioeffectx.cpp" />
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<ClCompile Include="..\source\GoSynth\Go4kVSTi.cpp" />
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<ClCompile Include="..\source\GoSynth\Go4kVSTiCore.cpp">
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<CallingConvention Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Cdecl</CallingConvention>
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</ClCompile>
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<ClCompile Include="..\source\GoSynth\Go4kVSTiGUI.cpp">
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<CallingConvention Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Cdecl</CallingConvention>
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</ClCompile>
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<ClCompile Include="..\source\GoSynth\Go4kVSTimain.cpp" />
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<ClCompile Include="..\source\GoSynth\Go4kVSTiproc.cpp" />
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</ItemGroup>
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<ItemGroup>
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<ResourceCompile Include="Go4kVSTi.rc" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="..\source\common\AEffect.h" />
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<ClInclude Include="..\source\common\aeffectx.h" />
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<ClInclude Include="..\source\common\AEffEditor.hpp" />
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<ClInclude Include="..\source\common\AudioEffect.hpp" />
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<ClInclude Include="..\source\common\audioeffectx.h" />
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<ClInclude Include="..\source\GoSynth\Go4kVSTi.h" />
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<ClInclude Include="..\source\GoSynth\Go4kVSTiCore.h" />
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<ClInclude Include="..\source\GoSynth\Go4kVSTiGUI.h" />
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<ClInclude Include="resource.h" />
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</ItemGroup>
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<ItemGroup>
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<None Include="4klang.bin" />
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<None Include="4klang.inc" />
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<None Include="nasmw.bin" />
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</ItemGroup>
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<ItemGroup>
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<YASM Include="4klang.asm">
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<Debug Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</Debug>
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</YASM>
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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<Import Project="$(VCTargetsPath)\BuildCustomizations\vsyasm.targets" />
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</ImportGroup>
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</Project>
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