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drafting increasing maximum voice numbers to 256
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@ -23,7 +23,7 @@ void SU_CALLCONV su_render_song(float *buffer)
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memcpy(synth->Opcodes, opcodes, sizeof(opcodes));
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memcpy(synth->Operands, operands, sizeof(operands));
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synth->NumVoices = 1;
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synth->Polyphony = 0;
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memset(synth->Polyphony, 0, sizeof(synth->Polyphony));
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synth->RandSeed = 1;
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// triger first voice
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synth->SynthWrk.Voices[0].Note = 64;
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