feat(tracker/gioui): refactor & rework playbar with the play buttons

This commit is contained in:
5684185+vsariola@users.noreply.github.com
2025-04-27 11:34:00 +03:00
parent 42c95ab8ee
commit 40be82de46
6 changed files with 102 additions and 92 deletions

View File

@ -23,14 +23,9 @@ type SongPanel struct {
Step *NumberInput
SongLength *NumberInput
RewindBtn *ActionClickable
PlayingBtn *BoolClickable
RecordBtn *BoolClickable
FollowBtn *BoolClickable
PanicBtn *BoolClickable
LoopBtn *BoolClickable
Scope *Oscilloscope
PanicBtn *BoolClickable
Scope *Oscilloscope
PlayBar *PlayBar
// File menu items
fileMenuItems []MenuItem
@ -44,14 +39,7 @@ type SongPanel struct {
// Edit menu items
editMenuItems []MenuItem
// Hints
rewindHint string
playHint, stopHint string
recordHint, stopRecordHint string
followOnHint, followOffHint string
panicHint string
loopOffHint, loopOnHint string
panicHint string
// Midi menu items
midiMenuItems []MenuItem
}
@ -66,12 +54,8 @@ func NewSongPanel(model *tracker.Model) *SongPanel {
Step: NewNumberInput(model.Step().Int()),
SongLength: NewNumberInput(model.SongLength().Int()),
PanicBtn: NewBoolClickable(model.Panic().Bool()),
LoopBtn: NewBoolClickable(model.LoopToggle().Bool()),
RecordBtn: NewBoolClickable(model.IsRecording().Bool()),
FollowBtn: NewBoolClickable(model.Follow().Bool()),
PlayingBtn: NewBoolClickable(model.Playing().Bool()),
RewindBtn: NewActionClickable(model.PlaySongStart()),
Scope: NewOscilloscope(model),
PlayBar: NewPlayBar(model),
}
ret.fileMenuItems = []MenuItem{
{IconBytes: icons.ContentClear, Text: "New Song", ShortcutText: keyActionMap["NewSong"], Doer: model.NewSong()},
@ -95,17 +79,7 @@ func NewSongPanel(model *tracker.Model) *SongPanel {
Doer: model.SelectMidiInput(input),
})
}
ret.rewindHint = makeHint("Rewind", "\n(%s)", "PlaySongStartUnfollow")
ret.playHint = makeHint("Play", " (%s)", "PlayCurrentPosUnfollow")
ret.stopHint = makeHint("Stop", " (%s)", "StopPlaying")
ret.panicHint = makeHint("Panic", " (%s)", "PanicToggle")
ret.recordHint = makeHint("Record", " (%s)", "RecordingToggle")
ret.stopRecordHint = makeHint("Stop", " (%s)", "RecordingToggle")
ret.followOnHint = makeHint("Follow on", " (%s)", "FollowToggle")
ret.followOffHint = makeHint("Follow off", " (%s)", "FollowToggle")
ret.loopOffHint = makeHint("Loop off", " (%s)", "LoopToggle")
ret.loopOnHint = makeHint("Loop on", " (%s)", "LoopToggle")
return ret
}
@ -147,16 +121,22 @@ func (t *SongPanel) layoutMenuBar(gtx C, tr *Tracker) D {
func (t *SongPanel) layoutSongOptions(gtx C, tr *Tracker) D {
paint.FillShape(gtx.Ops, songSurfaceColor, clip.Rect(image.Rect(0, 0, gtx.Constraints.Max.X, gtx.Constraints.Max.Y)).Op())
rewindBtnStyle := ActionIcon(gtx, tr.Theme, t.RewindBtn, icons.AVFastRewind, t.rewindHint)
playBtnStyle := ToggleIcon(gtx, tr.Theme, t.PlayingBtn, icons.AVPlayArrow, icons.AVStop, t.playHint, t.stopHint)
recordBtnStyle := ToggleIcon(gtx, tr.Theme, t.RecordBtn, icons.AVFiberManualRecord, icons.AVFiberSmartRecord, t.recordHint, t.stopRecordHint)
noteTrackBtnStyle := ToggleIcon(gtx, tr.Theme, t.FollowBtn, icons.ActionSpeakerNotesOff, icons.ActionSpeakerNotes, t.followOffHint, t.followOnHint)
loopBtnStyle := ToggleIcon(gtx, tr.Theme, t.LoopBtn, icons.NavigationArrowForward, icons.AVLoop, t.loopOffHint, t.loopOnHint)
scopeStyle := LineOscilloscope(t.Scope, tr.SignalAnalyzer().Waveform(), tr.Theme)
return layout.Flex{Axis: layout.Vertical}.Layout(gtx,
layout.Rigid(layout.Spacer{Height: unit.Dp(6)}.Layout),
layout.Rigid(func(gtx C) D {
return layout.Background{}.Layout(gtx,
func(gtx C) D {
// push defer clip op
defer clip.Rect(image.Rect(0, 0, gtx.Constraints.Min.X, gtx.Constraints.Min.Y)).Push(gtx.Ops).Pop()
paint.FillShape(gtx.Ops, songSurfaceColor, clip.Rect(image.Rect(0, 0, gtx.Constraints.Max.X, gtx.Constraints.Max.Y)).Op())
return D{Size: image.Pt(gtx.Constraints.Min.X, gtx.Constraints.Min.Y)}
},
func(gtx C) D {
return t.PlayBar.Layout(gtx, tr.Theme)
},
)
}),
layout.Rigid(func(gtx C) D {
return layoutSongOptionRow(gtx, tr.Theme, "Song length", NumericUpDown(tr.Theme, t.SongLength, "Song Length").Layout)
}),
@ -173,15 +153,6 @@ func (t *SongPanel) layoutSongOptions(gtx C, tr *Tracker) D {
return layoutSongOptionRow(gtx, tr.Theme, "Cursor step", NumericUpDown(tr.Theme, t.Step, "Cursor step").Layout)
}),
layout.Rigid(VuMeter{Loudness: tr.Model.DetectorResult().Loudness[tracker.LoudnessShortTerm], Peak: tr.Model.DetectorResult().Peaks[tracker.PeakMomentary], Range: 100}.Layout),
layout.Rigid(func(gtx C) D {
return layout.Flex{Axis: layout.Horizontal, Alignment: layout.Middle}.Layout(gtx,
layout.Rigid(rewindBtnStyle.Layout),
layout.Rigid(playBtnStyle.Layout),
layout.Rigid(recordBtnStyle.Layout),
layout.Rigid(noteTrackBtnStyle.Layout),
layout.Rigid(loopBtnStyle.Layout),
)
}),
layout.Flexed(1, scopeStyle.Layout),
layout.Rigid(func(gtx C) D {
labelStyle := LabelStyle{Text: version.VersionOrHash, FontSize: unit.Sp(12), Color: mediumEmphasisTextColor, Shaper: tr.Theme.Shaper}
@ -202,3 +173,55 @@ func layoutSongOptionRow(gtx C, th *material.Theme, label string, widget layout.
layout.Rigid(rightSpacer),
)
}
type PlayBar struct {
RewindBtn *ActionClickable
PlayingBtn *BoolClickable
RecordBtn *BoolClickable
FollowBtn *BoolClickable
LoopBtn *BoolClickable
// Hints
rewindHint string
playHint, stopHint string
recordHint, stopRecordHint string
followOnHint, followOffHint string
loopOffHint, loopOnHint string
}
func NewPlayBar(model *tracker.Model) *PlayBar {
ret := &PlayBar{
LoopBtn: NewBoolClickable(model.LoopToggle().Bool()),
RecordBtn: NewBoolClickable(model.IsRecording().Bool()),
FollowBtn: NewBoolClickable(model.Follow().Bool()),
PlayingBtn: NewBoolClickable(model.Playing().Bool()),
RewindBtn: NewActionClickable(model.PlaySongStart()),
}
ret.rewindHint = makeHint("Rewind", "\n(%s)", "PlaySongStartUnfollow")
ret.playHint = makeHint("Play", " (%s)", "PlayCurrentPosUnfollow")
ret.stopHint = makeHint("Stop", " (%s)", "StopPlaying")
ret.recordHint = makeHint("Record", " (%s)", "RecordingToggle")
ret.stopRecordHint = makeHint("Stop", " (%s)", "RecordingToggle")
ret.followOnHint = makeHint("Follow on", " (%s)", "FollowToggle")
ret.followOffHint = makeHint("Follow off", " (%s)", "FollowToggle")
ret.loopOffHint = makeHint("Loop off", " (%s)", "LoopToggle")
ret.loopOnHint = makeHint("Loop on", " (%s)", "LoopToggle")
return ret
}
func (pb *PlayBar) Layout(gtx C, th *material.Theme) D {
rewindBtnStyle := ActionIcon(gtx, th, pb.RewindBtn, icons.AVFastRewind, pb.rewindHint)
playBtnStyle := ToggleIcon(gtx, th, pb.PlayingBtn, icons.AVPlayArrow, icons.AVStop, pb.playHint, pb.stopHint)
recordBtnStyle := ToggleIcon(gtx, th, pb.RecordBtn, icons.AVFiberManualRecord, icons.AVFiberSmartRecord, pb.recordHint, pb.stopRecordHint)
noteTrackBtnStyle := ToggleIcon(gtx, th, pb.FollowBtn, icons.ActionSpeakerNotesOff, icons.ActionSpeakerNotes, pb.followOffHint, pb.followOnHint)
loopBtnStyle := ToggleIcon(gtx, th, pb.LoopBtn, icons.NavigationArrowForward, icons.AVLoop, pb.loopOffHint, pb.loopOnHint)
return Surface{Gray: 37}.Layout(gtx, func(gtx C) D {
return layout.Flex{Axis: layout.Horizontal, Alignment: layout.Middle}.Layout(gtx,
layout.Flexed(1, playBtnStyle.Layout),
layout.Rigid(rewindBtnStyle.Layout),
layout.Rigid(recordBtnStyle.Layout),
layout.Rigid(noteTrackBtnStyle.Layout),
layout.Rigid(loopBtnStyle.Layout),
)
})
}