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refactor(templates, tests): rename C-header defines consistently with Score.go
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@ -2,16 +2,16 @@
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#ifndef SU_RENDER_H
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#define SU_RENDER_H
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#define SU_MAX_SAMPLES {{.MaxSamples}}
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#define SU_BUFFER_LENGTH (SU_MAX_SAMPLES*2)
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#define SU_LENGTH_IN_SAMPLES {{.MaxSamples}}
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#define SU_BUFFER_LENGTH (SU_LENGTH_IN_SAMPLES*2)
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#define SU_SAMPLE_RATE 44100
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#define SU_BPM {{.Song.BPM}}
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#define SU_ROWS_PER_BEAT {{.Song.RowsPerBeat}}
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#define SU_PATTERN_SIZE {{.Song.Score.RowsPerPattern}}
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#define SU_MAX_PATTERNS {{.Song.Score.Length}}
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#define SU_TOTAL_ROWS (SU_MAX_PATTERNS*SU_PATTERN_SIZE)
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#define SU_SAMPLES_PER_ROW (SU_SAMPLE_RATE*60/(SU_BPM*SU_ROWS_PER_BEAT))
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#define SU_SAMPLE_RATE 44100
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#define SU_BPM {{.Song.BPM}}
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#define SU_ROWS_PER_BEAT {{.Song.RowsPerBeat}}
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#define SU_ROWS_PER_PATTERN {{.Song.Score.RowsPerPattern}}
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#define SU_LENGTH_IN_PATTERNS {{.Song.Score.Length}}
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#define SU_LENGTH_IN_ROWS (SU_LENGTH_IN_PATTERNS*SU_PATTERN_SIZE)
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#define SU_SAMPLES_PER_ROW (SU_SAMPLE_RATE*60/(SU_BPM*SU_ROWS_PER_BEAT))
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#include <stdint.h>
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#if UINTPTR_MAX == 0xffffffff
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