mirror of
https://github.com/vsariola/sointu.git
synced 2026-08-16 22:56:58 -04:00
@@ -0,0 +1,267 @@
|
||||
package tracker
|
||||
|
||||
import (
|
||||
"math"
|
||||
"math/cmplx"
|
||||
|
||||
"github.com/viterin/vek/vek32"
|
||||
"github.com/vsariola/sointu"
|
||||
)
|
||||
|
||||
type (
|
||||
SpecAnalyzer struct {
|
||||
settings SpecAnSettings
|
||||
broker *Broker
|
||||
chunker chunker
|
||||
temp specTemp
|
||||
}
|
||||
|
||||
SpecAnSettings struct {
|
||||
ChnMode SpecChnMode
|
||||
Smooth int
|
||||
Resolution int
|
||||
}
|
||||
|
||||
SpecChnMode int
|
||||
Spectrum [2][]float32
|
||||
|
||||
specTemp struct {
|
||||
power [2][]float32
|
||||
window []float32 // window weighting function
|
||||
normFactor float32 // normalization factor, to account for the windowing
|
||||
bitPerm []int // bit-reversal permutation table
|
||||
tmpC []complex128 // temporary buffer for FFT
|
||||
tmp1, tmp2 []float32 // temporary buffers for processing
|
||||
}
|
||||
|
||||
BiquadCoeffs struct {
|
||||
b0, b1, b2 float32
|
||||
a0, a1, a2 float32
|
||||
}
|
||||
|
||||
SpecAnEnabled Model
|
||||
)
|
||||
|
||||
const (
|
||||
SpecResolutionMin = -3
|
||||
SpecResolutionMax = 3
|
||||
)
|
||||
|
||||
const (
|
||||
SpecSpeedMin = -3
|
||||
SpecSpeedMax = 3
|
||||
)
|
||||
|
||||
const (
|
||||
SpecChnModeSum SpecChnMode = iota // calculate a single combined spectrum for both channels
|
||||
SpecChnModeSeparate // calculate separate spectrums for left and right channels
|
||||
NumSpecChnModes
|
||||
)
|
||||
|
||||
func (m *Model) SpecAnEnabled() Bool { return MakeEnabledBool((*simpleBool)(&m.specAnEnabled)) }
|
||||
|
||||
func NewSpecAnalyzer(broker *Broker) *SpecAnalyzer {
|
||||
ret := &SpecAnalyzer{broker: broker}
|
||||
ret.init(SpecAnSettings{})
|
||||
return ret
|
||||
}
|
||||
|
||||
func (m *Model) BiquadCoeffs() (coeffs BiquadCoeffs, ok bool) {
|
||||
i := m.d.InstrIndex
|
||||
u := m.d.UnitIndex
|
||||
if i < 0 || i >= len(m.d.Song.Patch) || u < 0 || u >= len(m.d.Song.Patch[i].Units) {
|
||||
return BiquadCoeffs{}, false
|
||||
}
|
||||
switch m.d.Song.Patch[i].Units[u].Type {
|
||||
case "filter":
|
||||
p := m.d.Song.Patch[i].Units[u].Parameters
|
||||
f := float32(p["frequency"]) / 128
|
||||
f *= f
|
||||
r := float32(p["resonance"]) / 128
|
||||
// The equations for the filter are:
|
||||
// s1[n+1] = s1[n] + f*s2[n]
|
||||
// h = u - s1[n+1] - r*s2[n]
|
||||
// s2[n+1] = s2[n] + f*h = s2[n] + f*(u-s1[n]-f*s2[n]-r*s2[n]) = - f*s1[n]+(1-f*r-f*f)*s2[n] + f*u
|
||||
// y_low[n] = s1[n+1], y_band[n] = s2[n+1], y_high[n] = -s1[n+1]-r*s2[n]+u
|
||||
// This gives state space representation
|
||||
// s(n+1) = A*s(n)+B*u, where A = [1 f;-f 1-f*r-f*f] and B = [0;f]
|
||||
// y(n) = C*s(n)+D*u, where
|
||||
// C_low = [z 0], C_band = [0 z], C_high = [-z -r], D_high = [1] (note we use those z:s in C to account for those 1 sample time shifts)
|
||||
// The transfer function is then H(z) = C*(zI-A)^-1*B + D
|
||||
// z*I-A = [z-1 -f; f z+f*r+f*f-1]
|
||||
// Calculate (zI-A)^-1*B:
|
||||
// (z*I-A)^-1*B = 1/det * [z+f*r+f*f-1 f; -f z-1] * [0;f] = 1/det * f * [f; z-1], where
|
||||
// det = (z+f*r+f*f-1)*(z-1)+f^2 = z*z+z*f*r+z*f*f-z-z-f*r-f*f+1+f^2 = z*z + (r*f+f*f-2)*z + 1-f*r = a0*z^2 + a1*z + a2
|
||||
// Low: [z 0]*f*[f;z-1] / det = f*f*z / det = b1 * z / det
|
||||
// Band: [0 z]*f*[f;z-1] / det = (f*z^2-f*z) / det = (b0*z^2 + b1*z) / det
|
||||
// High: [-z -r]*f*[f;z-1] / det + 1 = ((-f*f-r*f)*z+r*f)/det + 1 = ((-f*f-r*f)*z+r*f+det)/det = (z^2-2*z+1)/det = (b0*z^2 + b1*z + b2)/det
|
||||
// Negative versions have only b coefficients negated
|
||||
var a0 float32 = 1
|
||||
var a1 float32 = r*f + f*f - 2
|
||||
var a2 float32 = 1 - f*r
|
||||
var b0, b1, b2 float32
|
||||
b1 += f * f * float32(p["lowpass"])
|
||||
b0 += f * float32(p["bandpass"])
|
||||
b1 -= f * float32(p["bandpass"])
|
||||
b0 += float32(p["highpass"])
|
||||
b1 += -2 * float32(p["highpass"])
|
||||
b2 += float32(p["highpass"])
|
||||
return BiquadCoeffs{a0: a0, a1: a1, a2: a2, b0: b0, b1: b1, b2: b2}, true
|
||||
case "belleq":
|
||||
f := float32(m.d.Song.Patch[i].Units[u].Parameters["frequency"]) / 128
|
||||
band := float32(m.d.Song.Patch[i].Units[u].Parameters["bandwidth"]) / 128
|
||||
gain := float32(m.d.Song.Patch[i].Units[u].Parameters["gain"]) / 128
|
||||
omega0 := 2 * f * f
|
||||
alpha := float32(math.Sin(float64(omega0))) * 2 * band
|
||||
A := float32(math.Pow(2, float64(gain-.5)*6.643856189774724))
|
||||
u, v := alpha*A, alpha/A
|
||||
return BiquadCoeffs{
|
||||
b0: 1 + u,
|
||||
b1: -2 * float32(math.Cos(float64(omega0))),
|
||||
b2: 1 - u,
|
||||
a0: 1 + v,
|
||||
a1: -2 * float32(math.Cos(float64(omega0))),
|
||||
a2: 1 - v,
|
||||
}, true
|
||||
default:
|
||||
return BiquadCoeffs{}, false
|
||||
}
|
||||
}
|
||||
|
||||
func (c *BiquadCoeffs) Gain(omega float32) float32 {
|
||||
e := cmplx.Rect(1, -float64(omega))
|
||||
return float32(cmplx.Abs((complex(float64(c.b0), 0) + complex(float64(c.b1), 0)*e + complex(float64(c.b2), 0)*(e*e)) /
|
||||
(complex(float64(c.a0), 0) + complex(float64(c.a1), 0)*e + complex(float64(c.a2), 0)*e*e)))
|
||||
}
|
||||
|
||||
func (s *SpecAnalyzer) Run() {
|
||||
for {
|
||||
select {
|
||||
case <-s.broker.CloseSpecAn:
|
||||
close(s.broker.FinishedSpecAn)
|
||||
return
|
||||
case msg := <-s.broker.ToSpecAn:
|
||||
s.handleMsg(msg)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func (s *SpecAnalyzer) handleMsg(msg MsgToSpecAn) {
|
||||
if msg.HasSettings {
|
||||
s.init(msg.SpecSettings)
|
||||
}
|
||||
switch m := msg.Data.(type) {
|
||||
case *sointu.AudioBuffer:
|
||||
buf := *m
|
||||
l := len(s.temp.window)
|
||||
// 50% overlap with the windows
|
||||
s.chunker.Process(buf, l, l>>1, func(chunk sointu.AudioBuffer) {
|
||||
TrySend(s.broker.ToModel, MsgToModel{Data: s.update(chunk)})
|
||||
})
|
||||
s.broker.PutAudioBuffer(m)
|
||||
default:
|
||||
// unknown message type; ignore
|
||||
}
|
||||
}
|
||||
|
||||
func (a *SpecAnalyzer) init(s SpecAnSettings) {
|
||||
s.Resolution = min(max(s.Resolution, SpecResolutionMin), SpecResolutionMax) + 10
|
||||
a.settings = s
|
||||
n := 1 << s.Resolution
|
||||
a.temp = specTemp{
|
||||
power: [2][]float32{make([]float32, n/2), make([]float32, n/2)},
|
||||
window: make([]float32, n),
|
||||
bitPerm: make([]int, n),
|
||||
tmpC: make([]complex128, n),
|
||||
tmp1: make([]float32, n),
|
||||
tmp2: make([]float32, n),
|
||||
}
|
||||
for i := range n {
|
||||
// Hanning window
|
||||
w := float32(0.5 * (1 - math.Cos(2*math.Pi*float64(i)/float64(n-1))))
|
||||
a.temp.window[i] = w
|
||||
a.temp.normFactor += w
|
||||
// initialize the bit-reversal permutation table
|
||||
a.temp.bitPerm[i] = i
|
||||
}
|
||||
// compute the bit-reversal permutation
|
||||
for i, j := 1, 0; i < n; i++ {
|
||||
bit := n >> 1
|
||||
for ; j&bit != 0; bit >>= 1 {
|
||||
j ^= bit
|
||||
}
|
||||
j ^= bit
|
||||
|
||||
if i < j {
|
||||
a.temp.bitPerm[i], a.temp.bitPerm[j] = a.temp.bitPerm[j], a.temp.bitPerm[i]
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func (s *SpecAnalyzer) update(buf sointu.AudioBuffer) *Spectrum {
|
||||
ret := s.broker.GetSpectrum()
|
||||
switch s.settings.ChnMode {
|
||||
case SpecChnModeSeparate:
|
||||
s.process(buf, 0)
|
||||
s.process(buf, 1)
|
||||
ret[0] = append(ret[0], s.temp.power[0]...)
|
||||
ret[1] = append(ret[1], s.temp.power[1]...)
|
||||
case SpecChnModeSum:
|
||||
s.process(buf, 0)
|
||||
s.process(buf, 1)
|
||||
ret[0] = append(ret[0], s.temp.power[0]...)
|
||||
vek32.Add_Inplace(ret[0], s.temp.power[1])
|
||||
}
|
||||
// convert to decibels
|
||||
for c := range 2 {
|
||||
vek32.Log10_Inplace(ret[c])
|
||||
vek32.MulNumber_Inplace(ret[c], 10)
|
||||
}
|
||||
return ret
|
||||
}
|
||||
|
||||
func (sd *SpecAnalyzer) process(buf sointu.AudioBuffer, channel int) {
|
||||
for i := range buf { // de-interleave
|
||||
sd.temp.tmp1[i] = removeNaNsAndClamp(buf[i][channel])
|
||||
}
|
||||
vek32.Mul_Inplace(sd.temp.tmp1, sd.temp.window) // apply windowing
|
||||
vek32.Gather_Into(sd.temp.tmp2, sd.temp.tmp1, sd.temp.bitPerm) // bit-reversal permutation
|
||||
// convert into complex numbers
|
||||
c := sd.temp.tmpC
|
||||
for i := range c {
|
||||
c[i] = complex(float64(sd.temp.tmp2[i]), 0)
|
||||
}
|
||||
// FFT
|
||||
n := len(c)
|
||||
for len := 2; len <= n; len <<= 1 {
|
||||
ang := 2 * math.Pi / float64(len)
|
||||
wlen := complex(math.Cos(ang), math.Sin(ang))
|
||||
for i := 0; i < n; i += len {
|
||||
w := complex(1, 0)
|
||||
for j := 0; j < len/2; j++ {
|
||||
u := c[i+j]
|
||||
v := c[i+j+len/2] * w
|
||||
c[i+j] = u + v
|
||||
c[i+j+len/2] = u - v
|
||||
w *= wlen
|
||||
}
|
||||
}
|
||||
}
|
||||
// take absolute values of the first half, including nyquist frequency but excluding DC
|
||||
m := n / 2
|
||||
t1 := sd.temp.tmp1[:m]
|
||||
t2 := sd.temp.tmp2[:m]
|
||||
for i := 0; i < m; i++ {
|
||||
t1[i] = float32(cmplx.Abs(c[1+i])) // do not include DC
|
||||
}
|
||||
// square the amplitudes to get power
|
||||
vek32.Mul_Into(t2, t1, t1)
|
||||
vek32.DivNumber_Inplace(t2, sd.temp.normFactor*sd.temp.normFactor) // normalize for windowing
|
||||
// Since we are using a real-valued FFT, we need to double the values except for Nyquist (and DC, but we don't have that here)
|
||||
vek32.MulNumber_Inplace(t2[:m-1], 2)
|
||||
// calculate difference to current spectrum and add back, multiplied by smoothing factor
|
||||
vek32.Sub_Inplace(t2, sd.temp.power[channel])
|
||||
alpha := float32(math.Pow(2, float64(sd.settings.Smooth-SpecSpeedMax)))
|
||||
vek32.MulNumber_Inplace(t2, alpha)
|
||||
vek32.Add_Inplace(sd.temp.power[channel], t2)
|
||||
}
|
||||
Reference in New Issue
Block a user