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refactor: use [][2] as audio buffers, instead of []float32
Throughout sointu, we assume stereo audiobuffers, but were passing around []float32. This had several issues, including len(buf)/2 and numSamples*2 type of length conversion in many places. Also, it caused one bug in a test case, causing it to succeed when it should have not (the test had +-1 when it should have had +-2). This refactoring makes it impossible to have odd length buffer issues.
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@ -3,6 +3,8 @@ package tracker
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import (
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"errors"
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"math"
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"github.com/vsariola/sointu"
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)
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// Volume represents an average and peak volume measurement, in decibels. 0 dB =
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@ -25,14 +27,14 @@ type Volume struct {
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//
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// minVolume and maxVolume are hard limits in decibels to prevent negative
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// infinities for volumes
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func (v *Volume) Analyze(buffer []float32, tau float64, attack float64, release float64, minVolume float64, maxVolume float64) error {
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func (v *Volume) Analyze(buffer sointu.AudioBuffer, tau float64, attack float64, release float64, minVolume float64, maxVolume float64) error {
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alpha := 1 - math.Exp(-1.0/(tau*44100)) // from https://en.wikipedia.org/wiki/Exponential_smoothing
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alphaAttack := 1 - math.Exp(-1.0/(attack*44100))
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alphaRelease := 1 - math.Exp(-1.0/(release*44100))
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var err error
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for j := 0; j < 2; j++ {
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for i := 0; i < len(buffer); i += 2 {
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sample2 := float64(buffer[i+j] * buffer[i+j])
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for i := 0; i < len(buffer); i++ {
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sample2 := float64(buffer[i][j] * buffer[i][j])
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if math.IsNaN(sample2) {
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if err == nil {
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err = errors.New("NaN detected in master output")
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