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https://github.com/vsariola/sointu.git
synced 2025-07-18 13:04:25 -04:00
feat: remove hold from song
assume songs code it as 1 always; implementations are free to change this during compilation, but this should be a compile time flag / optimization; not a concern of song.
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@ -39,7 +39,6 @@ func main() {
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tmplDir := flag.String("t", "", "When compiling, use the templates in this directory instead of the standard templates.")
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directory := flag.String("o", "", "Directory where to output all files. The directory and its parents are created if needed. By default, everything is placed in the same directory where the original song file is.")
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extensionsOut := flag.String("e", "", "Output only the compiled files with these comma separated extensions. For example: h,asm")
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hold := flag.Int("hold", -1, "New value to be used as the hold value. -1 = do not change.")
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targetArch := flag.String("arch", runtime.GOARCH, "Target architecture. Defaults to OS architecture. Possible values: 386, amd64")
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targetOs := flag.String("os", runtime.GOOS, "Target OS. Defaults to current OS. Possible values: windows, darwin, linux. Anything else is assumed linuxy.")
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flag.Usage = printUsage
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@ -108,12 +107,6 @@ func main() {
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return fmt.Errorf("song could not be unmarshaled as a .json (%v) or .yml (%v)", errJSON, errYaml)
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}
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}
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if *hold > -1 {
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err = song.UpdateHold(byte(*hold))
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if err != nil {
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return fmt.Errorf("error updating the hold value of the song: %v", err)
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}
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}
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var compiledPlayer map[string]string
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if compile {
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var err error
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