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feat(asm&go4k): Preprocess asm code using go text/template
The preprocessing is done sointu-cli and (almost) nothing is done by the NASM preprocessor anymore (some .strucs are still there. Now, sointu-cli loads the .yml song, defines bunch of macros (go functions / variables) and passes the struct to text/template parses. This a lot more powerful way to generate .asm code than trying to fight with the nasm preprocessor. At the moment, tests pass but the repository is a bit of monster, as the library is still compiled using the old approach. Go should generate the library also from the templates.
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@ -1,16 +1,17 @@
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#include <stdio.h>
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#if defined (_WIN32)
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#define _CRT_SECURE_NO_DEPRECATE
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#include <windows.h>
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#else
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#include <sys/types.h>
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#include <sys/stat.h>
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#endif
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#include <stdlib.h>
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#include <sys/types.h>
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#include <sys/stat.h>
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#include <stdbool.h>
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#include <string.h>
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#include <math.h>
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#if defined (_WIN32)
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#include <windows.h>
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#else
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#include <sys/types.h>
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#include <sys/stat.h>
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#endif
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#include <stdio.h>
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#include TEST_HEADER
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SUsample buf[SU_BUFFER_LENGTH];
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@ -20,7 +21,6 @@ int main(int argc, char* argv[]) {
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FILE* f;
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char filename[256];
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int n;
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int retval;
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char test_name[] = TEST_NAME;
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char expected_output_folder[] = "expected_output/";
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char actual_output_folder[] = "actual_output/";
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@ -64,7 +64,7 @@ int main(int argc, char* argv[]) {
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max_diff = 0.0f;
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for (n = 0; n < SU_BUFFER_LENGTH; n++) {
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diff = fabs((float)(buf[n] - filebuf[n])/SU_SAMPLE_RANGE);
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diff = (float)fabs((float)(buf[n] - filebuf[n])/SU_SAMPLE_RANGE);
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if (diff > 1e-3f || isnan(diff)) {
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printf("Sointu rendered different wave than expected\n");
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goto fail;
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