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feat(asm&go4k): Preprocess asm code using go text/template
The preprocessing is done sointu-cli and (almost) nothing is done by the NASM preprocessor anymore (some .strucs are still there. Now, sointu-cli loads the .yml song, defines bunch of macros (go functions / variables) and passes the struct to text/template parses. This a lot more powerful way to generate .asm code than trying to fight with the nasm preprocessor. At the moment, tests pass but the repository is a bit of monster, as the library is still compiled using the old approach. Go should generate the library also from the templates.
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43
templates/structs.asm
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43
templates/structs.asm
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;-------------------------------------------------------------------------------
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; unit struct
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;-------------------------------------------------------------------------------
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struc su_unit
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.state resd 8
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.ports resd 8
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.size:
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endstruc
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;-------------------------------------------------------------------------------
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; voice struct
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;-------------------------------------------------------------------------------
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struc su_voice
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.note resd 1
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.release resd 1
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.inputs resd 8
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.reserved resd 6 ; this is done to so the whole voice is 2^n long, see polyphonic player
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.workspace resb 63 * su_unit.size
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.size:
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endstruc
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;-------------------------------------------------------------------------------
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; synthworkspace struct
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;-------------------------------------------------------------------------------
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struc su_synthworkspace
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.curvoices resb 32 ; these are used by the multitrack player to store which voice is playing on which track
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.left resd 1
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.right resd 1
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.aux resd 6 ; 3 auxiliary signals
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.voices resb 32 * su_voice.size
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.size:
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endstruc
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;-------------------------------------------------------------------------------
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; su_delayline_wrk struct
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;-------------------------------------------------------------------------------
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struc su_delayline_wrk
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.dcin resd 1
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.dcout resd 1
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.filtstate resd 1
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.buffer resd 65536
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.size:
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endstruc
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