mirror of
https://github.com/vsariola/sointu.git
synced 2025-07-14 11:04:23 -04:00
feat(tracker): implement draggable list and make unit list use such
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@ -3,7 +3,6 @@ package tracker
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import (
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"fmt"
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"image"
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"image/color"
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"gioui.org/layout"
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"gioui.org/op"
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@ -137,11 +136,32 @@ func (t *Tracker) layoutInstrumentEditor() layout.Widget {
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addUnitBtnStyle.Inset = layout.UniformInset(unit.Dp(4))
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margin := layout.UniformInset(unit.Dp(2))
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element := func(gtx C, i int) D {
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gtx.Constraints = layout.Exact(image.Pt(gtx.Px(unit.Dp(120)), gtx.Px(unit.Dp(20))))
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u := t.song.Patch.Instruments[t.CurrentInstrument].Units[i]
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labelStyle := LabelStyle{Text: u.Type, ShadeColor: black, Color: white, Font: labelDefaultFont, FontSize: unit.Sp(12)}
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if labelStyle.Text == "" {
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labelStyle.Text = "---"
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labelStyle.Alignment = layout.Center
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}
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return labelStyle.Layout(gtx)
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}
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unitList := FilledDragList(t.Theme, t.UnitDragList, len(t.song.Patch.Instruments[t.CurrentInstrument].Units), element, t.SwapUnits)
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return func(gtx C) D {
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t.UnitDragList.SelectedItem = t.CurrentUnit
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return layout.Flex{Axis: layout.Horizontal}.Layout(gtx,
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layout.Rigid(func(gtx C) D {
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return layout.Stack{Alignment: layout.SE}.Layout(gtx,
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layout.Expanded(t.layoutUnitList()),
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layout.Expanded(func(gtx C) D {
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dims := unitList.Layout(gtx)
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if t.CurrentUnit != t.UnitDragList.SelectedItem {
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t.CurrentUnit = t.UnitDragList.SelectedItem
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op.InvalidateOp{}.Add(gtx.Ops)
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}
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return dims
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}),
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layout.Stacked(func(gtx C) D {
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return margin.Layout(gtx, addUnitBtnStyle.Layout)
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}))
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@ -149,46 +169,3 @@ func (t *Tracker) layoutInstrumentEditor() layout.Widget {
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layout.Rigid(t.layoutUnitEditor()))
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}
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}
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func (t *Tracker) layoutUnitList() layout.Widget {
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return func(gtx C) D {
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paint.FillShape(gtx.Ops, unitListSurfaceColor, clip.Rect{Max: image.Pt(gtx.Constraints.Max.X, gtx.Constraints.Max.Y)}.Op())
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defer op.Save(gtx.Ops).Load()
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gtx.Constraints.Min.Y = gtx.Constraints.Max.Y
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units := t.song.Patch.Instruments[t.CurrentInstrument].Units
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count := len(units)
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for len(t.UnitBtns) < count {
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t.UnitBtns = append(t.UnitBtns, new(widget.Clickable))
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}
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listElem := func(gtx C, i int) D {
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for t.UnitBtns[i].Clicked() {
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t.CurrentUnit = i
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op.InvalidateOp{}.Add(gtx.Ops)
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}
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u := t.song.Patch.Instruments[t.CurrentInstrument].Units[i]
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labelStyle := LabelStyle{Text: u.Type, ShadeColor: black, Color: white, Font: labelDefaultFont, FontSize: unit.Sp(12)}
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if labelStyle.Text == "" {
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labelStyle.Text = "---"
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labelStyle.Alignment = layout.Center
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}
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bg := func(gtx C) D {
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gtx.Constraints = layout.Exact(image.Pt(120, 20))
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var color color.NRGBA
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if t.CurrentUnit == i {
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color = unitListSelectedColor
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} else if t.UnitBtns[i].Hovered() {
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color = unitListHighlightColor
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}
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paint.FillShape(gtx.Ops, color, clip.Rect{Max: image.Pt(gtx.Constraints.Min.X, gtx.Constraints.Min.Y)}.Op())
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return D{Size: gtx.Constraints.Min}
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}
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return layout.Stack{Alignment: layout.W}.Layout(gtx,
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layout.Stacked(bg),
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layout.Expanded(labelStyle.Layout),
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layout.Expanded(t.UnitBtns[i].Layout))
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}
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return t.UnitList.Layout(gtx, len(t.song.Patch.Instruments[t.CurrentInstrument].Units), listElem)
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}
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}
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