refactor(tracker): use built-in min & max instead of intMin & intMax

This commit is contained in:
5684185+vsariola@users.noreply.github.com
2024-10-18 23:43:27 +03:00
parent 0ba6557f65
commit 1c42a51cc6
11 changed files with 58 additions and 72 deletions

View File

@ -365,7 +365,7 @@ func (ie *InstrumentEditor) layoutUnitList(gtx C, t *Tracker) D {
}
units[i] = item
}
count := intMin(ie.unitDragList.TrackerList.Count(), 256)
count := min(ie.unitDragList.TrackerList.Count(), 256)
element := func(gtx C, i int) D {
gtx.Constraints.Max.Y = gtx.Dp(20)