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refactor(tracker): remove ControlChange event struct as unneeded
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@ -71,12 +71,6 @@ type (
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playerTimestamp int64 // the timestamp of the event, adjusted to the player's clock, used to sort events
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playerTimestamp int64 // the timestamp of the event, adjusted to the player's clock, used to sort events
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}
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}
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ControlChange struct {
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Channel int
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Control int
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Value int
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}
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)
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)
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type (
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type (
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