layer-shell-qt/src/qwaylandlayersurface.cpp
Vlad Zahorodnii 7d1fb40d07 Port to QWaylandWindow::setShellIntegration()
With QWaylandWindow::setShellIntegration(), it's possible to use
xdg-shell and layer-shell protocols in the same process. It's important
for plasmashell, where we want to use the layer shell protocol for
special surfaces such as the desktop background, and the xdg shell
protocol for dialogs.

In order to make a QWindow use the layer shell protocol, you need to
call LayerShellQt::Window::get() before the window is mapped.
2023-04-03 14:47:00 +03:00

133 lines
4.2 KiB
C++

/*
* SPDX-FileCopyrightText: 2021 Aleix Pol Gonzalez <aleixpol@blue-systems.com>
* SPDX-FileCopyrightText: 2018 Drew DeVault <sir@cmpwn.com>
*
* SPDX-License-Identifier: LGPL-3.0-or-later
*/
#include "interfaces/window.h"
#include "layershellqt_logging.h"
#include "qwaylandlayershell_p.h"
#include "qwaylandlayersurface_p.h"
#include <QtWaylandClient/private/qwaylandscreen_p.h>
#include <QtWaylandClient/private/qwaylandsurface_p.h>
#include <QtWaylandClient/private/qwaylandwindow_p.h>
namespace LayerShellQt
{
QWaylandLayerSurface::QWaylandLayerSurface(QWaylandLayerShell *shell, QtWaylandClient::QWaylandWindow *window)
: QtWaylandClient::QWaylandShellSurface(window)
, QtWayland::zwlr_layer_surface_v1()
{
LayerShellQt::Window *interface = Window::get(window->window());
Q_ASSERT(interface);
wl_output *output = nullptr;
QScreen *screen = interface->desiredOutput();
if (screen) {
auto waylandScreen = dynamic_cast<QtWaylandClient::QWaylandScreen *>(screen->handle());
// Qt will always assign a screen to a window, but if the compositor has no screens available a dummy QScreen object is created
// this will not cast to a QWaylandScreen
if (!waylandScreen) {
qCWarning(LAYERSHELLQT) << "Creating a layer shell for placeholder screen. This will be positioned incorrectly";
} else {
output = waylandScreen->output();
}
}
init(shell->get_layer_surface(window->waylandSurface()->object(), output, interface->layer(), interface->scope()));
connect(interface, &Window::layerChanged, this, [this, interface]() {
setLayer(interface->layer());
});
set_anchor(interface->anchors());
connect(interface, &Window::anchorsChanged, this, [this, interface]() {
set_anchor(interface->anchors());
});
setExclusiveZone(interface->exclusionZone());
connect(interface, &Window::exclusionZoneChanged, this, [this, interface]() {
setExclusiveZone(interface->exclusionZone());
});
setMargins(interface->margins());
connect(interface, &Window::marginsChanged, this, [this, interface]() {
setMargins(interface->margins());
});
setKeyboardInteractivity(interface->keyboardInteractivity());
connect(interface, &Window::keyboardInteractivityChanged, this, [this, interface]() {
setKeyboardInteractivity(interface->keyboardInteractivity());
});
QSize size = window->surfaceSize();
const Window::Anchors anchors = interface->anchors();
if ((anchors & Window::AnchorLeft) && (anchors & Window::AnchorRight)) {
size.setWidth(0);
}
if ((anchors & Window::AnchorTop) && (anchors & Window::AnchorBottom)) {
size.setHeight(0);
}
if (size.isValid() && size != QSize(0, 0)) {
set_size(size.width(), size.height());
}
}
QWaylandLayerSurface::~QWaylandLayerSurface()
{
destroy();
}
void QWaylandLayerSurface::zwlr_layer_surface_v1_closed()
{
window()->window()->close();
}
void QWaylandLayerSurface::zwlr_layer_surface_v1_configure(uint32_t serial, uint32_t width, uint32_t height)
{
ack_configure(serial);
m_pendingSize = QSize(width, height);
if (!m_configured) {
m_configured = true;
window()->resizeFromApplyConfigure(m_pendingSize);
window()->handleExpose(QRect(QPoint(), m_pendingSize));
} else {
// Later configures are resizes, so we have to queue them up for a time when we
// are not painting to the window.
window()->applyConfigureWhenPossible();
}
}
void QWaylandLayerSurface::applyConfigure()
{
window()->resizeFromApplyConfigure(m_pendingSize);
}
void QWaylandLayerSurface::setAnchor(uint anchor)
{
set_anchor(anchor);
}
void QWaylandLayerSurface::setExclusiveZone(int32_t zone)
{
set_exclusive_zone(zone);
}
void QWaylandLayerSurface::setMargins(const QMargins &margins)
{
set_margin(margins.top(), margins.right(), margins.bottom(), margins.left());
}
void QWaylandLayerSurface::setKeyboardInteractivity(uint32_t interactivity)
{
set_keyboard_interactivity(interactivity);
}
void QWaylandLayerSurface::setLayer(uint32_t layer)
{
if (zwlr_layer_surface_v1_get_version(object()) >= ZWLR_LAYER_SURFACE_V1_SET_LAYER_SINCE_VERSION)
set_layer(layer);
}
}