Commit Graph

25 Commits

Author SHA1 Message Date
Aleix Pol Gonzalez
5cf8ad46b1 Align layershell-qt with the rest of KDE frameworks at a licence level
Makes it possible to use in certain places that otherwise it couldn't
be.

Signed-off-by: Victoria Fischer <victoria.fischer@mbition.io>
2024-02-12 14:15:06 +00:00
Marco Martin
ad5246f0d0 Add a new setExclusiveEdge call in the protocol
This can be used to disambiguate the exclusive edge when the anchors are
on a corner (so there  would be 2 candidates)

it's quite quick and dirty mostly to understand if we do want to push
for something along the lines
2024-01-26 11:38:44 +00:00
Vlad Zahorodnii
6f0bca5593 Revert "Add a (temporary) way to attach popups to layer surfaces"
This reverts commit fdab1544fb.

Qt 6.6 is out with all the necessary multi-shell apis.
2023-12-08 11:55:52 +00:00
Vlad Zahorodnii
ddb0490592 Change default keyboard interactivity to OnDemand
OnDemand is a better default as it still ensures that the window will
receive keyboard input by default, but it's less aggressive.
2023-11-30 10:06:18 +00:00
Vlad Zahorodnii
3c116e7550 Revert "Change default keyboard interactivity from exclusive to none"
This reverts commit be63783888.

It broke keyboard input in sddm greeter. While defaulting to a non-spec
value is not great, it's also not that critical. It might be worth
considering synchronizing Qt::WindowDoesNotAcceptFocus with the keyboard
interactivity flag, but the tricky part is that the keyboard interactivty
is not just a boolean.

BUG: 477251
2023-11-30 10:06:18 +00:00
Aleix Pol Gonzalez
143fd1755a Expose the Window interface to QML
If we are designing our UI's windows from QML, it makes sense that we
might want to configure how they're placed from the same place.

Everything was already in place but for a few technical bits which this
change adds.

Signed-off-by: Victoria Fischer <victoria.fischer@mbition.io>
2023-07-13 11:23:01 +02:00
Vlad Zahorodnii
9750fd8be7 Avoid emitting excessive changed signals
If the layer shell surface properties don't change, don't emit the
changed signals and issue wayland requests.
2023-05-17 14:57:09 +03:00
Vlad Zahorodnii
5e88f449b0 Introduce Window::closeOnDismissed() flag
This can be used to control the sending of QEvent::Close event.
2023-05-16 17:58:48 +03:00
Vlad Zahorodnii
497d50c4df Emit Window::layerChanged signal
Otherwise it's not possible to change layers at runtime.
2023-05-13 12:18:12 +03:00
David Redondo
be63783888 Change default keyboard interactivity from exclusive to none
To be in line with the default of the protocol
2023-04-27 12:28:02 +02:00
Fabian Vogt
49f31bb22d Replace Window::desiredOutput with a Window::screenConfiguration enum
To not overlap with QWindow::screen too much, introduce an enum to make it
more clear what the options and the resulting behaviour are.
2023-04-24 20:11:13 +00:00
Vlad Zahorodnii
fdab1544fb Add a (temporary) way to attach popups to layer surfaces
The new API is temporary. It's needed to help us with porting plasma to
the layer shell protocol until Qt 6.6 is released, which includes
QWaylandShellSurface::attachPopup().
2023-04-22 12:11:04 +03:00
Vlad Zahorodnii
2985398375 Port to QWaylandWindow::setShellIntegration()
With QWaylandWindow::setShellIntegration(), it's possible to use
xdg-shell and layer-shell protocols in the same process. It's important
for plasmashell, where we want to use the layer shell protocol for
special surfaces such as the desktop background, and the xdg shell
protocol for dialogs.

In order to make a QWindow use the layer shell protocol, you need to
call LayerShellQt::Window::get() before the window is mapped.
2023-04-22 12:11:01 +03:00
Fabian Vogt
3c85e2e889 Use the QScreen of the QWindow as default output
If the Window::setDesiredOutput API was not called for the QWindow, use
QWindow::screen(). This allows assigning QWindows to specific screens using
the plain Qt API.

Passing nullptr to Window::setDesiredOutput explicitly results in nil as
desired output for the layer, which lets the compositor select a screen.
2023-02-22 08:23:17 +01:00
David Edmundson
7bd63669ea Use change signals on Window interface class.
QWaylandLayerSurface pulled data from the Window on startup. The Window
pushed data into the QWaylandLayerSurface on changes. Having two
patterns is a sign of something being off.

This moves everything to a single design, pulling from the public
interface. This allows us to drop a code path that meddles with
QWaylandWindow internals.
2022-06-30 08:09:21 +00:00
Carl Schwan
345676a4a1 Minor api doc improvement for api.kde.org 2022-05-04 10:43:03 +00:00
Julius Zint
9f8b8c9731 Add desiredScreen property to LayerShellQt::Window
If the property is set, the compositor will try to put the window on the
given output. If not set, the compositer will decide where to put the
window (usually the active output). The motivation for this change is the
ability for KRunner to always appear on the active output.
2022-01-26 09:04:14 +01:00
Vlad Zahorodnii
11a811061f Introduce KeyboardInteractivity enum 2021-04-20 15:27:43 +03:00
David Edmundson
2b1219cfdd Ensure we can set per-window properties before the intial commit
In the current implementation we cannot use a LayerShellQt before the
shell surface is created.

At the moment a shell surface is created, the constructor is run and
then QtWayland commits the current state. This means the compositor
configures the window before a client has any chance to set anchors or
margins.

This works whilst we're just being a simple fullscreen window, but won't
scale for plasmashell in the future.

This patch makes LayerShellQt::Window always creatable, and we can set
and cache properties before the platform window is created, just like
one can on QWindow and XDGShell properties.

This also makes it less potentially crashy as ::get always returns a
valid result, and
sets up the public API to be QML-able as an attached property in future.

Co-authored on Aleix's patch for the unit test
2021-04-15 09:58:57 +01:00
David Edmundson
29d0078909 Ensure we can set per-window properties before the intial commit
In the current implementation we cannot use a LayerShellQt before the
shell surface is created.

At the moment a shell surface is created, the constructor is run and
then QtWayland commits the current state. This means the compositor
configures the window before a client has any chance to set anchors or
margins.

This works whilst we're just being a simple fullscreen window, but won't
scale for plasmashell in the future.

This patch makes LayerShellQt::Window always creatable, and we can set
and cache properties before the platform window is created, just like
one can on QWindow and XDGShell properties.

This also makes it less potentially crashy as ::get always returns a
valid result, and
sets up the public API to be QML-able as an attached property in future.

Co-authored on Aleix's patch for the unit test
2021-04-14 23:49:30 +01:00
Vlad Zahorodnii
b4c62f7926 Expose set_layer
The set_layer request allows to move a surface to another layer after
creating it.
2021-04-09 12:49:49 +00:00
Aleix Pol
6c75bae88b Warn when qputenv returns false as the whole component won't work 2021-04-06 13:54:52 +02:00
Aleix Pol
cd9b1a6fd3 Address code formatting 2021-04-06 13:39:27 +02:00
Aleix Pol
cffdab8c33 Use debug logging categories 2021-04-01 17:55:58 +02:00
Aleix Pol
ea3e4b3139 Initial commit 2021-04-01 02:28:01 +02:00