diff --git a/src/wlr-layer-shell-unstable-v1.xml b/src/wlr-layer-shell-unstable-v1.xml
index 9be06f9..050bf43 100644
--- a/src/wlr-layer-shell-unstable-v1.xml
+++ b/src/wlr-layer-shell-unstable-v1.xml
@@ -382,11 +382,6 @@
-
-
-
-
-
@@ -416,19 +411,29 @@
+
+
+
+ Place the layer_surface_v1 relative to the full output area.
+
+
+
+
+ Place the layer_surface_v1 relative to the output area while taking
+ the exclusive zone of other surfaces into account.
+
+
+
+
-
- When this surface is anchored, it can be to two possible anchor rects.
+
+ Set the anchor rectangle relative to which the anchors are applied.
- The work area rect (anchor_rect_work_area) is the usable space, excluding
- exclusive zones already claimed by other surfaces, ensuring no overlap will happen.
- This is the default behavior
+ By default, the layer_surface_v1 is anchored to the 'work_area'.
- The full area (anchor_rect_full_area) is the whole space of the screen, ensuring
- that the surface will touch all the screen edges corresponding to each anchor
- edge that was asked, even if this would result in overlapping surfaces.
+ Anchor rect is double-buffered, see wl_surface.commit.
-
+