Expose the Window interface to QML

If we are designing our UI's windows from QML, it makes sense that we
might want to configure how they're placed from the same place.

Everything was already in place but for a few technical bits which this
change adds.

Signed-off-by: Victoria Fischer <victoria.fischer@mbition.io>
This commit is contained in:
Aleix Pol Gonzalez
2023-07-07 18:27:52 +02:00
parent d6aeaef1dc
commit 143fd1755a
7 changed files with 167 additions and 1 deletions

View File

@ -25,6 +25,14 @@ class WindowPrivate;
class LAYERSHELLQT_EXPORT Window : public QObject
{
Q_OBJECT
Q_PROPERTY(Anchors anchors READ anchors WRITE setAnchors NOTIFY anchorsChanged)
Q_PROPERTY(QString scope READ scope WRITE setScope)
Q_PROPERTY(QMargins margins READ margins WRITE setMargins NOTIFY marginsChanged)
Q_PROPERTY(qint32 exclusionZone READ exclusionZone WRITE setExclusiveZone NOTIFY exclusionZoneChanged)
Q_PROPERTY(Layer layer READ layer WRITE setLayer NOTIFY layerChanged)
Q_PROPERTY(KeyboardInteractivity keyboardInteractivity READ keyboardInteractivity WRITE setKeyboardInteractivity NOTIFY keyboardInteractivityChanged)
Q_PROPERTY(ScreenConfiguration screenConfiguration READ screenConfiguration WRITE setScreenConfiguration)
public:
~Window() override;
@ -116,6 +124,8 @@ public:
static void attachPopup(QWindow *window, xdg_popup *popup);
#endif
static Window *qmlAttachedProperties(QObject *object);
Q_SIGNALS:
void anchorsChanged();
void exclusionZoneChanged();