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getting ready to release version 1.0
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@ -58,15 +58,13 @@ void kiss_fft(const void * cfg,const kiss_fft_cpx *fin,kiss_fft_cpx *fout);
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void * kiss_fft2d_alloc(int nrows,int ncols,int inverse_fft);
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void kiss_fft2d(const void* cfg_from_alloc , const kiss_fft_cpx *fin,kiss_fft_cpx *fout );
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/* Real optimized version can save about 40% cpu time vs. complex fft of a real seq.
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/* Real optimized version can save about 45% cpu time vs. complex fft of a real seq.
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*/
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void * kiss_fftr_alloc(int nfft,int inverse_fft);
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void kiss_fftr(const void * cfg,const kiss_fft_scalar *timedata,kiss_fft_cpx *freqdata);
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void kiss_fftri(const void * cfg,const kiss_fft_cpx *freqdata,kiss_fft_scalar *timedata);
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/* when done with the cfg for a given fft size and direction, simply free it*/
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#define kiss_fft_free free
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