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2d fft seems to work
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@ -42,6 +42,12 @@ void kiss_fft( const void* cfg_from_alloc , kiss_fft_cpx *f ); /* call for each
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/* two buffer version */
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void kiss_fft_io(const void * cfg,const kiss_fft_cpx *fin,kiss_fft_cpx *fout);
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/* allocate a 2-dimensional FFT
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kiss_fft() is used as in the 1d case, but the data should be stored rowwise,
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in other words, an array made up of row[0], then row[1], etc
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*/
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void * kiss_fft2d_alloc(int nrows,int ncols,int inverse_fft);
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/* when done with the cfg for a given fft size and direction, simply free it*/
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#define kiss_fft_free free
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