Files
kimageformats/src/imageformats/gimp_p.h
Martin T. H. Sandsmark c60e77c048 Add support for modern Gimp images/XCF files
We now support up to and including version 11 of the XCF format, earlier
it only supported version 1 (from 1997, according to the XCF spec).

Biggest difference seems to be that they changed to 64bit for offsets
from version 11 and upwards, otherwise it's mostly just newer enum
values and theoretically major stuff that we don't really need to care
about to get a thumbnail (e. g. linear vs. perceptual RGB).

We still don't support all features, but now it handles that more
gracefully and should at least create thumbnails that are usable. It
should also be easier to update in the future if/when there comes new
versions.

Also added a test file created with the latest version of Gimp
(2.10.18).

Reviewed By: aacid

Differential Revision: https://phabricator.kde.org/D25937
2020-04-13 14:52:33 +02:00

365 lines
8.8 KiB
C++

#ifndef GIMP_H
#define GIMP_H
/* -*- c++ -*-
* gimp.h: Header for a Qt 3 plug-in for reading GIMP XCF image files
* Copyright (C) 2001 lignum Computing, Inc. <allen@lignumcomputing.com>
* Copyright (C) 2004 Melchior FRANZ <mfranz@kde.org>
*
* This plug-in is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
*/
typedef unsigned char uchar;
/*
* These are the constants and functions I extracted from The GIMP source
* code. If the reader fails to work, this is probably the place to start
* looking for discontinuities.
*/
// From GIMP "tile.h" v1.2
const uint TILE_WIDTH = 64; //!< Width of a tile in the XCF file.
const uint TILE_HEIGHT = 64; //!< Height of a tile in the XCF file.
// From GIMP "paint_funcs.c" v1.2
const int RANDOM_TABLE_SIZE = 4096; //!< Size of dissolve random number table.
const int RANDOM_SEED = 314159265; //!< Seed for dissolve random number table.
const double EPSILON = 0.0001; //!< Roundup in alpha blending.
// From GIMP "paint_funcs.h" v1.2
const uchar OPAQUE_OPACITY = 255; //!< Opaque value for 8-bit alpha component.
// From GIMP "apptypes.h" v1.2
//! Basic GIMP image type. QImage converter may produce a deeper image
//! than is specified here. For example, a grayscale image with an
//! alpha channel must (currently) use a 32-bit Qt image.
typedef enum {
RGB,
GRAY,
INDEXED
} GimpImageBaseType;
// From GIMP "libgimp/gimpenums.h" v2.4
//! Effect to apply when layers are merged together.
typedef enum {
NORMAL_MODE,
DISSOLVE_MODE,
BEHIND_MODE,
MULTIPLY_MODE,
SCREEN_MODE,
OVERLAY_MODE,
DIFFERENCE_MODE,
ADDITION_MODE,
SUBTRACT_MODE,
DARKEN_ONLY_MODE,
LIGHTEN_ONLY_MODE,
HUE_MODE,
SATURATION_MODE,
COLOR_MODE,
VALUE_MODE,
DIVIDE_MODE,
DODGE_MODE,
BURN_MODE,
HARDLIGHT_MODE,
SOFTLIGHT_MODE,
GRAIN_EXTRACT_MODE,
GRAIN_MERGE_MODE
} LayerModeEffects;
// From GIMP "paint_funcs.c" v1.2
/*!
* Multiply two color components. Really expects the arguments to be
* 8-bit quantities.
* \param a first minuend.
* \param b second minuend.
* \return product of arguments.
*/
inline int INT_MULT(int a, int b)
{
int c = a * b + 0x80;
return ((c >> 8) + c) >> 8;
}
/*!
* Blend the two color components in the proportion alpha:
*
* result = alpha a + ( 1 - alpha ) b
*
* \param a first component.
* \param b second component.
* \param alpha blend proportion.
* \return blended color components.
*/
inline int INT_BLEND(int a, int b, int alpha)
{
return INT_MULT(a - b, alpha) + b;
}
// From GIMP "gimpcolorspace.c" v1.2
/*!
* Convert a color in RGB space to HSV space (Hue, Saturation, Value).
* \param red the red component (modified in place).
* \param green the green component (modified in place).
* \param blue the blue component (modified in place).
*/
static void RGBTOHSV(uchar &red, uchar &green, uchar &blue)
{
int r, g, b;
double h, s, v;
int min, max;
h = 0.;
r = red;
g = green;
b = blue;
if (r > g) {
max = qMax(r, b);
min = qMin(g, b);
} else {
max = qMax(g, b);
min = qMin(r, b);
}
v = max;
if (max != 0) {
s = ((max - min) * 255) / (double)max;
} else {
s = 0;
}
if (s == 0) {
h = 0;
} else {
int delta = max - min;
if (r == max) {
h = (g - b) / (double)delta;
} else if (g == max) {
h = 2 + (b - r) / (double)delta;
} else if (b == max) {
h = 4 + (r - g) / (double)delta;
}
h *= 42.5;
if (h < 0) {
h += 255;
}
if (h > 255) {
h -= 255;
}
}
red = (uchar)h;
green = (uchar)s;
blue = (uchar)v;
}
/*!
* Convert a color in HSV space to RGB space.
* \param hue the hue component (modified in place).
* \param saturation the saturation component (modified in place).
* \param value the value component (modified in place).
*/
static void HSVTORGB(uchar &hue, uchar &saturation, uchar &value)
{
if (saturation == 0) {
hue = value;
saturation = value;
//value = value;
} else {
double h = hue * 6. / 255.;
double s = saturation / 255.;
double v = value / 255.;
double f = h - (int)h;
double p = v * (1. - s);
double q = v * (1. - (s * f));
double t = v * (1. - (s * (1. - f)));
// Worth a note here that gcc 2.96 will generate different results
// depending on optimization mode on i386.
switch ((int)h) {
case 0:
hue = (uchar)(v * 255);
saturation = (uchar)(t * 255);
value = (uchar)(p * 255);
break;
case 1:
hue = (uchar)(q * 255);
saturation = (uchar)(v * 255);
value = (uchar)(p * 255);
break;
case 2:
hue = (uchar)(p * 255);
saturation = (uchar)(v * 255);
value = (uchar)(t * 255);
break;
case 3:
hue = (uchar)(p * 255);
saturation = (uchar)(q * 255);
value = (uchar)(v * 255);
break;
case 4:
hue = (uchar)(t * 255);
saturation = (uchar)(p * 255);
value = (uchar)(v * 255);
break;
case 5:
hue = (uchar)(v * 255);
saturation = (uchar)(p * 255);
value = (uchar)(q * 255);
}
}
}
/*!
* Convert a color in RGB space to HLS space (Hue, Lightness, Saturation).
* \param red the red component (modified in place).
* \param green the green component (modified in place).
* \param blue the blue component (modified in place).
*/
static void RGBTOHLS(uchar &red, uchar &green, uchar &blue)
{
int r = red;
int g = green;
int b = blue;
int min, max;
if (r > g) {
max = qMax(r, b);
min = qMin(g, b);
} else {
max = qMax(g, b);
min = qMin(r, b);
}
double h;
double l = (max + min) / 2.;
double s;
if (max == min) {
s = 0.;
h = 0.;
} else {
int delta = max - min;
if (l < 128) {
s = 255 * (double)delta / (double)(max + min);
} else {
s = 255 * (double)delta / (double)(511 - max - min);
}
if (r == max) {
h = (g - b) / (double)delta;
} else if (g == max) {
h = 2 + (b - r) / (double)delta;
} else {
h = 4 + (r - g) / (double)delta;
}
h *= 42.5;
if (h < 0) {
h += 255;
} else if (h > 255) {
h -= 255;
}
}
red = (uchar)h;
green = (uchar)l;
blue = (uchar)s;
}
/*!
* Implement the HLS "double hex-cone".
* \param n1 lightness fraction (?)
* \param n2 saturation fraction (?)
* \param hue hue "angle".
* \return HLS value.
*/
static int HLSVALUE(double n1, double n2, double hue)
{
double value;
if (hue > 255) {
hue -= 255;
} else if (hue < 0) {
hue += 255;
}
if (hue < 42.5) {
value = n1 + (n2 - n1) * (hue / 42.5);
} else if (hue < 127.5) {
value = n2;
} else if (hue < 170) {
value = n1 + (n2 - n1) * ((170 - hue) / 42.5);
} else {
value = n1;
}
return (int)(value * 255);
}
/*!
* Convert a color in HLS space to RGB space.
* \param hue the hue component (modified in place).
* \param lightness the lightness component (modified in place).
* \param saturation the saturation component (modified in place).
*/
static void HLSTORGB(uchar &hue, uchar &lightness, uchar &saturation)
{
double h = hue;
double l = lightness;
double s = saturation;
if (s == 0) {
hue = (uchar)l;
lightness = (uchar)l;
saturation = (uchar)l;
} else {
double m1, m2;
if (l < 128) {
m2 = (l * (255 + s)) / 65025.;
} else {
m2 = (l + s - (l * s) / 255.) / 255.;
}
m1 = (l / 127.5) - m2;
hue = HLSVALUE(m1, m2, h + 85);
lightness = HLSVALUE(m1, m2, h);
saturation = HLSVALUE(m1, m2, h - 85);
}
}
#endif