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kimageformats/src/imageformats/gimp_p.h
Ahmad Samir 1169859b07 Run clang-format on all cpp/h files
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2021-03-08 20:15:33 +02:00

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/* -*- c++ -*-
gimp.h: Header for a Qt 3 plug-in for reading GIMP XCF image files
SPDX-FileCopyrightText: 2001 lignum Computing Inc. <allen@lignumcomputing.com>
SPDX-FileCopyrightText: 2004 Melchior FRANZ <mfranz@kde.org>
SPDX-License-Identifier: LGPL-2.1-or-later
*/
#ifndef GIMP_H
#define GIMP_H
typedef unsigned char uchar;
/*
* These are the constants and functions I extracted from The GIMP source
* code. If the reader fails to work, this is probably the place to start
* looking for discontinuities.
*/
// From GIMP "tile.h" v1.2
const uint TILE_WIDTH = 64; //!< Width of a tile in the XCF file.
const uint TILE_HEIGHT = 64; //!< Height of a tile in the XCF file.
// From GIMP "paint_funcs.c" v1.2
const int RANDOM_TABLE_SIZE = 4096; //!< Size of dissolve random number table.
const int RANDOM_SEED = 314159265; //!< Seed for dissolve random number table.
const double EPSILON = 0.0001; //!< Roundup in alpha blending.
// From GIMP "paint_funcs.h" v1.2
const uchar OPAQUE_OPACITY = 255; //!< Opaque value for 8-bit alpha component.
// From GIMP "apptypes.h" v1.2
//! Basic GIMP image type. QImage converter may produce a deeper image
//! than is specified here. For example, a grayscale image with an
//! alpha channel must (currently) use a 32-bit Qt image.
typedef enum {
RGB,
GRAY,
INDEXED,
} GimpImageBaseType;
// From GIMP "libgimp/gimpenums.h" v2.4
//! Effect to apply when layers are merged together.
typedef enum {
NORMAL_MODE,
DISSOLVE_MODE,
BEHIND_MODE,
MULTIPLY_MODE,
SCREEN_MODE,
OVERLAY_MODE,
DIFFERENCE_MODE,
ADDITION_MODE,
SUBTRACT_MODE,
DARKEN_ONLY_MODE,
LIGHTEN_ONLY_MODE,
HUE_MODE,
SATURATION_MODE,
COLOR_MODE,
VALUE_MODE,
DIVIDE_MODE,
DODGE_MODE,
BURN_MODE,
HARDLIGHT_MODE,
SOFTLIGHT_MODE,
GRAIN_EXTRACT_MODE,
GRAIN_MERGE_MODE
} LayerModeEffects;
// From GIMP "paint_funcs.c" v1.2
/*!
* Multiply two color components. Really expects the arguments to be
* 8-bit quantities.
* \param a first minuend.
* \param b second minuend.
* \return product of arguments.
*/
inline int INT_MULT(int a, int b)
{
int c = a * b + 0x80;
return ((c >> 8) + c) >> 8;
}
/*!
* Blend the two color components in the proportion alpha:
*
* result = alpha a + ( 1 - alpha ) b
*
* \param a first component.
* \param b second component.
* \param alpha blend proportion.
* \return blended color components.
*/
inline int INT_BLEND(int a, int b, int alpha)
{
return INT_MULT(a - b, alpha) + b;
}
// From GIMP "gimpcolorspace.c" v1.2
/*!
* Convert a color in RGB space to HSV space (Hue, Saturation, Value).
* \param red the red component (modified in place).
* \param green the green component (modified in place).
* \param blue the blue component (modified in place).
*/
static void RGBTOHSV(uchar &red, uchar &green, uchar &blue)
{
int r, g, b;
double h, s, v;
int min, max;
h = 0.;
r = red;
g = green;
b = blue;
if (r > g) {
max = qMax(r, b);
min = qMin(g, b);
} else {
max = qMax(g, b);
min = qMin(r, b);
}
v = max;
if (max != 0) {
s = ((max - min) * 255) / (double)max;
} else {
s = 0;
}
if (s == 0) {
h = 0;
} else {
int delta = max - min;
if (r == max) {
h = (g - b) / (double)delta;
} else if (g == max) {
h = 2 + (b - r) / (double)delta;
} else if (b == max) {
h = 4 + (r - g) / (double)delta;
}
h *= 42.5;
if (h < 0) {
h += 255;
}
if (h > 255) {
h -= 255;
}
}
red = (uchar)h;
green = (uchar)s;
blue = (uchar)v;
}
/*!
* Convert a color in HSV space to RGB space.
* \param hue the hue component (modified in place).
* \param saturation the saturation component (modified in place).
* \param value the value component (modified in place).
*/
static void HSVTORGB(uchar &hue, uchar &saturation, uchar &value)
{
if (saturation == 0) {
hue = value;
saturation = value;
// value = value;
} else {
double h = hue * 6. / 255.;
double s = saturation / 255.;
double v = value / 255.;
double f = h - (int)h;
double p = v * (1. - s);
double q = v * (1. - (s * f));
double t = v * (1. - (s * (1. - f)));
// Worth a note here that gcc 2.96 will generate different results
// depending on optimization mode on i386.
switch ((int)h) {
case 0:
hue = (uchar)(v * 255);
saturation = (uchar)(t * 255);
value = (uchar)(p * 255);
break;
case 1:
hue = (uchar)(q * 255);
saturation = (uchar)(v * 255);
value = (uchar)(p * 255);
break;
case 2:
hue = (uchar)(p * 255);
saturation = (uchar)(v * 255);
value = (uchar)(t * 255);
break;
case 3:
hue = (uchar)(p * 255);
saturation = (uchar)(q * 255);
value = (uchar)(v * 255);
break;
case 4:
hue = (uchar)(t * 255);
saturation = (uchar)(p * 255);
value = (uchar)(v * 255);
break;
case 5:
hue = (uchar)(v * 255);
saturation = (uchar)(p * 255);
value = (uchar)(q * 255);
}
}
}
/*!
* Convert a color in RGB space to HLS space (Hue, Lightness, Saturation).
* \param red the red component (modified in place).
* \param green the green component (modified in place).
* \param blue the blue component (modified in place).
*/
static void RGBTOHLS(uchar &red, uchar &green, uchar &blue)
{
int r = red;
int g = green;
int b = blue;
int min, max;
if (r > g) {
max = qMax(r, b);
min = qMin(g, b);
} else {
max = qMax(g, b);
min = qMin(r, b);
}
double h;
double l = (max + min) / 2.;
double s;
if (max == min) {
s = 0.;
h = 0.;
} else {
int delta = max - min;
if (l < 128) {
s = 255 * (double)delta / (double)(max + min);
} else {
s = 255 * (double)delta / (double)(511 - max - min);
}
if (r == max) {
h = (g - b) / (double)delta;
} else if (g == max) {
h = 2 + (b - r) / (double)delta;
} else {
h = 4 + (r - g) / (double)delta;
}
h *= 42.5;
if (h < 0) {
h += 255;
} else if (h > 255) {
h -= 255;
}
}
red = (uchar)h;
green = (uchar)l;
blue = (uchar)s;
}
/*!
* Implement the HLS "double hex-cone".
* \param n1 lightness fraction (?)
* \param n2 saturation fraction (?)
* \param hue hue "angle".
* \return HLS value.
*/
static int HLSVALUE(double n1, double n2, double hue)
{
double value;
if (hue > 255) {
hue -= 255;
} else if (hue < 0) {
hue += 255;
}
if (hue < 42.5) {
value = n1 + (n2 - n1) * (hue / 42.5);
} else if (hue < 127.5) {
value = n2;
} else if (hue < 170) {
value = n1 + (n2 - n1) * ((170 - hue) / 42.5);
} else {
value = n1;
}
return (int)(value * 255);
}
/*!
* Convert a color in HLS space to RGB space.
* \param hue the hue component (modified in place).
* \param lightness the lightness component (modified in place).
* \param saturation the saturation component (modified in place).
*/
static void HLSTORGB(uchar &hue, uchar &lightness, uchar &saturation)
{
double h = hue;
double l = lightness;
double s = saturation;
if (s == 0) {
hue = (uchar)l;
lightness = (uchar)l;
saturation = (uchar)l;
} else {
double m1, m2;
if (l < 128) {
m2 = (l * (255 + s)) / 65025.;
} else {
m2 = (l + s - (l * s) / 255.) / 255.;
}
m1 = (l / 127.5) - m2;
hue = HLSVALUE(m1, m2, h + 85);
lightness = HLSVALUE(m1, m2, h);
saturation = HLSVALUE(m1, m2, h - 85);
}
}
#endif