Files
QodeAssist/settings/AgentRoleDialog.hpp
lebedeviv1988 b7a9787cc3 refactor: Refactors AgentRoleDialog's modes handling (#325)
* fix: Fixes `undefined-bool-conversion` compilation warning.

* refactor: Replaces `AgentRoleDialog::m_editMode` with `AgentRoleDialog::m_action`

---------

Co-authored-by: Ivan Lebedev <ilebedev@flightpath3d.com>
2026-03-05 10:48:01 +01:00

66 lines
1.6 KiB
C++

/*
* Copyright (C) 2024-2025 Petr Mironychev
*
* This file is part of QodeAssist.
*
* QodeAssist is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* QodeAssist is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with QodeAssist. If not, see <https://www.gnu.org/licenses/>.
*/
#pragma once
#include <QDialog>
#include "AgentRole.hpp"
class QLineEdit;
class QTextEdit;
class QDialogButtonBox;
namespace QodeAssist::Settings {
class AgentRoleDialog : public QDialog
{
Q_OBJECT
public:
enum class Action {
Add,
Duplicate,
Edit,
};
explicit AgentRoleDialog(Action action, QWidget *parent = nullptr);
explicit AgentRoleDialog(const AgentRole &role, Action action, QWidget *parent = nullptr)
: AgentRoleDialog{action, parent}
{
setRole(role);
}
AgentRole getRole() const;
void setRole(const AgentRole &role);
private:
void setupUI();
void validateInput();
QLineEdit *m_nameEdit = nullptr;
QLineEdit *m_idEdit = nullptr;
QTextEdit *m_descriptionEdit = nullptr;
QTextEdit *m_systemPromptEdit = nullptr;
QDialogButtonBox *m_buttonBox = nullptr;
Action m_action;
};
} // namespace QodeAssist::Settings