QodeAssist/settings/ButtonAspect.hpp
Petr Mironychev 2a0beb6c4c feat: Add language-specific LLM preset configuration
- Add ability to configure separate provider/model/template for specific programming language
- Add UI controls for language preset configuration
- Support custom provider selection per language
- Support custom model selection per language
- Support custom template selection per language
2025-02-02 22:57:18 +01:00

61 lines
1.6 KiB
C++

/*
* Copyright (C) 2024 Petr Mironychev
*
* This file is part of QodeAssist.
*
* QodeAssist is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* QodeAssist is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with QodeAssist. If not, see <https://www.gnu.org/licenses/>.
*/
#pragma once
#include <QPushButton>
#include <utils/aspects.h>
#include <utils/layoutbuilder.h>
class ButtonAspect : public Utils::BaseAspect
{
Q_OBJECT
public:
ButtonAspect(Utils::AspectContainer *container = nullptr)
: Utils::BaseAspect(container)
{}
void addToLayoutImpl(Layouting::Layout &parent) override
{
auto button = new QPushButton(m_buttonText);
button->setVisible(m_visible);
connect(button, &QPushButton::clicked, this, &ButtonAspect::clicked);
connect(this, &ButtonAspect::visibleChanged, button, &QPushButton::setVisible);
parent.addItem(button);
}
void updateVisibility(bool visible)
{
if (m_visible == visible)
return;
m_visible = visible;
emit visibleChanged(visible);
}
QString m_buttonText;
signals:
void clicked();
void visibleChanged(bool state);
private:
bool m_visible = true;
};