feat: Add agent roles (#287)

* feat: Add agent roles
* doc: Add agent roles to docs
This commit is contained in:
Petr Mironychev
2025-12-04 19:41:30 +01:00
committed by GitHub
parent 498eb4d932
commit fc33bb60d0
22 changed files with 1713 additions and 293 deletions

View File

@ -0,0 +1,55 @@
/*
* Copyright (C) 2024-2025 Petr Mironychev
*
* This file is part of QodeAssist.
*
* QodeAssist is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* QodeAssist is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with QodeAssist. If not, see <https://www.gnu.org/licenses/>.
*/
#pragma once
#include <QDialog>
#include "AgentRole.hpp"
class QLineEdit;
class QTextEdit;
class QDialogButtonBox;
namespace QodeAssist::Settings {
class AgentRoleDialog : public QDialog
{
Q_OBJECT
public:
explicit AgentRoleDialog(QWidget *parent = nullptr);
explicit AgentRoleDialog(const AgentRole &role, bool editMode = true, QWidget *parent = nullptr);
AgentRole getRole() const;
void setRole(const AgentRole &role);
private:
void setupUI();
void validateInput();
QLineEdit *m_nameEdit = nullptr;
QLineEdit *m_idEdit = nullptr;
QTextEdit *m_descriptionEdit = nullptr;
QTextEdit *m_systemPromptEdit = nullptr;
QDialogButtonBox *m_buttonBox = nullptr;
bool m_editMode = false;
};
} // namespace QodeAssist::Settings