refactor: Decoupling chat architecture (#367)

* refactor: Migrate tests to Qt Creator plugin framework and update llmqore transports

* refactor: Move conversation history into IDE-free session library

* refactor: Extract turn context assembly behind injected ports

* build: Add RunQodeAssistTests target for the plugin test suite

* refactor: Route the chat through a Session and ChatBackend seam
This commit is contained in:
Petr Mironychev
2026-07-19 22:45:04 +02:00
committed by GitHub
parent bd809edb8a
commit af85efb554
83 changed files with 5421 additions and 4620 deletions

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// Copyright (C) 2026 Petr Mironychev
// SPDX-License-Identifier: GPL-3.0-or-later
// Additional attribution terms under GPLv3 §7(b) apply — see LICENSE
#pragma once
#include <QList>
#include <QString>
#include <optional>
namespace QodeAssist::Session {
struct ProjectInfo
{
bool available = false;
QString displayName;
QString sourceRoot;
std::optional<QString> buildDirectory;
bool operator==(const ProjectInfo &other) const = default;
};
struct InvokedSkill
{
QString name;
QString body;
bool operator==(const InvokedSkill &other) const = default;
};
struct LinkedFile
{
QString fileName;
QString content;
bool operator==(const LinkedFile &other) const = default;
};
struct TurnContext
{
QString basePrompt;
std::optional<QString> rolePrompt;
ProjectInfo project;
QString projectRules;
QString alwaysOnSkills;
QString skillsCatalog;
QList<InvokedSkill> invokedSkills;
QList<QString> linkedFilePaths;
QList<LinkedFile> linkedFiles;
bool operator==(const TurnContext &other) const = default;
};
QString renderSystemPrompt(const TurnContext &context);
} // namespace QodeAssist::Session