refactor: Uses single QML engine for all QML code (#323)

* refactor: Uses single QML engine for all QML code

* fix: Adds missing `QPointer` include

* Parents QML engine instance to plugin instance.

---------

Co-authored-by: Ivan Lebedev <ilebedev@flightpath3d.com>
Co-authored-by: Ivan Lebedev <ilebedev1988@gmail.com>
This commit is contained in:
Ivan Lebedev
2026-04-28 16:33:03 +02:00
committed by GitHub
parent bbb9c47cbb
commit 9bb6d55687
9 changed files with 45 additions and 21 deletions

View File

@@ -7,9 +7,9 @@
namespace QodeAssist::Chat {
ChatOutputPane::ChatOutputPane(QObject *parent)
ChatOutputPane::ChatOutputPane(QQmlEngine* engine, QObject *parent)
: Core::IOutputPane(parent)
, m_chatWidget(new ChatWidget)
, m_chatWidget{new ChatWidget{engine}}
{
setId("QodeAssistChat");
setDisplayName(Tr::tr("QodeAssist Chat"));