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refactor: Uses single QML engine for all QML code (#323)
* refactor: Uses single QML engine for all QML code * fix: Adds missing `QPointer` include * Parents QML engine instance to plugin instance. --------- Co-authored-by: Ivan Lebedev <ilebedev@flightpath3d.com> Co-authored-by: Ivan Lebedev <ilebedev1988@gmail.com>
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@@ -7,9 +7,9 @@
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namespace QodeAssist::Chat {
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ChatOutputPane::ChatOutputPane(QObject *parent)
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ChatOutputPane::ChatOutputPane(QQmlEngine* engine, QObject *parent)
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: Core::IOutputPane(parent)
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, m_chatWidget(new ChatWidget)
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, m_chatWidget{new ChatWidget{engine}}
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{
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setId("QodeAssistChat");
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setDisplayName(Tr::tr("QodeAssist Chat"));
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