refactor: Uses single QML engine for all QML code (#323)

* refactor: Uses single QML engine for all QML code

* fix: Adds missing `QPointer` include

* Parents QML engine instance to plugin instance.

---------

Co-authored-by: Ivan Lebedev <ilebedev@flightpath3d.com>
Co-authored-by: Ivan Lebedev <ilebedev1988@gmail.com>
This commit is contained in:
Ivan Lebedev
2026-04-28 16:33:03 +02:00
committed by GitHub
parent bbb9c47cbb
commit 9bb6d55687
9 changed files with 45 additions and 21 deletions

View File

@@ -8,10 +8,17 @@
namespace QodeAssist::Chat {
ChatWidget::ChatWidget(QWidget *parent)
: QQuickWidget(parent)
ChatWidget::ChatWidget(QQmlEngine* engine, QWidget *parent)
: QQuickWidget{engine, parent}
{
setSource(QUrl("qrc:/qt/qml/ChatView/qml/RootItem.qml"));
/// @note setup quick view content
{
auto context = new QQmlContext{engine, this};
auto component = new QQmlComponent{engine, QUrl{"qrc:/qt/qml/ChatView/qml/RootItem.qml"}, this};
auto rootItem = component->create(context);
setContent(component->url(), component, rootItem);
}
setResizeMode(QQuickWidget::SizeRootObjectToView);
}