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refactor: Uses single QML engine for all QML code (#323)
* refactor: Uses single QML engine for all QML code * fix: Adds missing `QPointer` include * Parents QML engine instance to plugin instance. --------- Co-authored-by: Ivan Lebedev <ilebedev@flightpath3d.com> Co-authored-by: Ivan Lebedev <ilebedev1988@gmail.com>
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@@ -8,10 +8,17 @@
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namespace QodeAssist::Chat {
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ChatWidget::ChatWidget(QWidget *parent)
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: QQuickWidget(parent)
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ChatWidget::ChatWidget(QQmlEngine* engine, QWidget *parent)
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: QQuickWidget{engine, parent}
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{
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setSource(QUrl("qrc:/qt/qml/ChatView/qml/RootItem.qml"));
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/// @note setup quick view content
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{
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auto context = new QQmlContext{engine, this};
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auto component = new QQmlComponent{engine, QUrl{"qrc:/qt/qml/ChatView/qml/RootItem.qml"}, this};
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auto rootItem = component->create(context);
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setContent(component->url(), component, rootItem);
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}
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setResizeMode(QQuickWidget::SizeRootObjectToView);
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}
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