refactor: Uses single QML engine for all QML code (#323)

* refactor: Uses single QML engine for all QML code

* fix: Adds missing `QPointer` include

* Parents QML engine instance to plugin instance.

---------

Co-authored-by: Ivan Lebedev <ilebedev@flightpath3d.com>
Co-authored-by: Ivan Lebedev <ilebedev1988@gmail.com>
This commit is contained in:
Ivan Lebedev
2026-04-28 16:33:03 +02:00
committed by GitHub
parent bbb9c47cbb
commit 9bb6d55687
9 changed files with 45 additions and 21 deletions

View File

@@ -13,7 +13,7 @@ class ChatView : public QQuickView
Q_OBJECT
Q_PROPERTY(bool isPin READ isPin WRITE setIsPin NOTIFY isPinChanged FINAL)
public:
ChatView();
ChatView(QQmlEngine* engine);
bool isPin() const;
void setIsPin(bool newIsPin);