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https://github.com/Palm1r/QodeAssist.git
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refactor: Uses single QML engine for all QML code (#323)
* refactor: Uses single QML engine for all QML code * fix: Adds missing `QPointer` include * Parents QML engine instance to plugin instance. --------- Co-authored-by: Ivan Lebedev <ilebedev@flightpath3d.com> Co-authored-by: Ivan Lebedev <ilebedev1988@gmail.com>
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@@ -3,6 +3,7 @@
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#include "ChatView.hpp"
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#include <QQmlComponent>
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#include <QQmlContext>
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#include <QQmlEngine>
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#include <QSettings>
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@@ -19,12 +20,21 @@ constexpr Qt::WindowFlags baseFlags = Qt::Window | Qt::WindowTitleHint | Qt::Win
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namespace QodeAssist::Chat {
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ChatView::ChatView()
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: m_isPin(false)
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ChatView::ChatView(QQmlEngine* engine)
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: QQuickView{engine, nullptr}
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, m_isPin(false)
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{
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setTitle("QodeAssist Chat");
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engine()->rootContext()->setContextProperty("_chatview", this);
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setSource(QUrl("qrc:/qt/qml/ChatView/qml/RootItem.qml"));
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/// @note setup quick view content
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{
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auto context = new QQmlContext{engine, this};
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context->setContextProperty("_chatview", this);
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auto component = new QQmlComponent{engine, QUrl{"qrc:/qt/qml/ChatView/qml/RootItem.qml"}, this};
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auto rootItem = component->create(context);
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setContent(component->url(), component, rootItem);
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}
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setResizeMode(QQuickView::SizeRootObjectToView);
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setMinimumSize({400, 300});
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setFlags(baseFlags);
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