refactor: Improve UX

This commit is contained in:
Petr Mironychev
2026-07-07 22:36:06 +02:00
parent bf3a67a1eb
commit 0382cd17a0
23 changed files with 1051 additions and 779 deletions

View File

@@ -0,0 +1,56 @@
// Copyright (C) 2024-2026 Petr Mironychev
// SPDX-License-Identifier: GPL-3.0-or-later
// Additional attribution terms under GPLv3 §7(b) apply — see LICENSE
#pragma once
#include <QComboBox>
#include <QFutureWatcher>
#include <QList>
#include <QPointer>
#include <QString>
namespace QodeAssist {
class Agent;
class AgentFactory;
} // namespace QodeAssist
namespace QodeAssist::Settings {
class ModelSelector : public QComboBox
{
Q_OBJECT
public:
explicit ModelSelector(QWidget *parent = nullptr);
void setAgent(
AgentFactory *factory,
const QString &agentName,
const QString &providerInstance,
const QString &model);
void clearAgent();
signals:
void modelSubmitted(const QString &model);
void statusChanged(const QString &status);
protected:
void showPopup() override;
private:
void startFetch();
void onFetched();
void submitCurrent();
QPointer<AgentFactory> m_factory;
QPointer<Agent> m_probe;
QFutureWatcher<QList<QString>> *m_watcher = nullptr;
QString m_agentName;
QString m_providerInstance;
QString m_model;
QString m_fetchAgent;
QString m_fetchProvider;
bool m_fetched = false;
};
} // namespace QodeAssist::Settings