Magical8bitPlug2/Source/ChoiceComponent.cpp
2022-02-05 16:03:17 +09:00

178 lines
5.8 KiB
C++

/*
==============================================================================
This is an automatically generated GUI class created by the Projucer!
Be careful when adding custom code to these files, as only the code within
the "//[xyz]" and "//[/xyz]" sections will be retained when the file is loaded
and re-saved.
Created with Projucer version: 6.1.5
------------------------------------------------------------------------------
The Projucer is part of the JUCE library.
Copyright (c) 2020 - Raw Material Software Limited.
==============================================================================
*/
//[Headers] You can add your own extra header files here...
//[/Headers]
#include "ChoiceComponent.h"
//[MiscUserDefs] You can add your own user definitions and misc code here...
//[/MiscUserDefs]
//==============================================================================
ChoiceComponent::ChoiceComponent (Magical8bitPlug2AudioProcessor& p, String paramId, String name)
{
//[Constructor_pre] You can add your own custom stuff here..
//[/Constructor_pre]
comboBox.reset (new juce::ComboBox ("combo box"));
addAndMakeVisible (comboBox.get());
comboBox->setEditableText (false);
comboBox->setJustificationType (juce::Justification::centredLeft);
comboBox->setTextWhenNothingSelected (juce::String());
comboBox->setTextWhenNoChoicesAvailable (TRANS("(no choices)"));
comboBox->addListener (this);
label.reset (new juce::Label ("label",
TRANS("Label")));
addAndMakeVisible (label.get());
label->setFont (juce::Font (14.00f, juce::Font::plain).withTypefaceStyle ("Regular"));
label->setJustificationType (juce::Justification::centredRight);
label->setEditable (false, false, false);
label->setColour (juce::TextEditor::textColourId, juce::Colours::black);
label->setColour (juce::TextEditor::backgroundColourId, juce::Colour (0x00000000));
label->setBounds (8, 1, 60, 24);
//[UserPreSize]
//[/UserPreSize]
setSize (360, 28);
//[Constructor] You can add your own custom stuff here..
label->setText (name, dontSendNotification);
AudioParameterChoice* c = (AudioParameterChoice*)p.parameters.getParameter (paramId);
for (int i = 0; i < c->choices.size(); i++)
{
String choice = c->choices[i];
comboBox->addItem (choice, i + 1);
}
attc.reset (new ComboBoxAttachment (p.parameters, paramId, *comboBox));
//[/Constructor]
}
ChoiceComponent::~ChoiceComponent()
{
//[Destructor_pre]. You can add your own custom destruction code here..
attc.reset();
//[/Destructor_pre]
comboBox = nullptr;
label = nullptr;
//[Destructor]. You can add your own custom destruction code here..
//[/Destructor]
}
//==============================================================================
void ChoiceComponent::paint (juce::Graphics& g)
{
//[UserPrePaint] Add your own custom painting code here..
//[/UserPrePaint]
//[UserPaint] Add your own custom painting code here..
//[/UserPaint]
}
void ChoiceComponent::resized()
{
//[UserPreResize] Add your own custom resize code here..
//[/UserPreResize]
comboBox->setBounds (72, 0, getWidth() - 80, 24);
//[UserResized] Add your own custom resize handling here..
//[/UserResized]
}
void ChoiceComponent::comboBoxChanged (juce::ComboBox* comboBoxThatHasChanged)
{
//[UsercomboBoxChanged_Pre]
//[/UsercomboBoxChanged_Pre]
if (comboBoxThatHasChanged == comboBox.get())
{
//[UserComboBoxCode_comboBox] -- add your combo box handling code here..
// printf ("value = %d\n", comboBoxThatHasChanged->getSelectedId());
//[/UserComboBoxCode_comboBox]
}
//[UsercomboBoxChanged_Post]
if (comboBoxThatHasChanged == comboBox.get() && comboBoxListener != nullptr)
{
comboBoxListener->comboBoxChanged (comboBoxThatHasChanged);
}
//[/UsercomboBoxChanged_Post]
}
//[MiscUserCode] You can add your own definitions of your custom methods or any other code here...
void ChoiceComponent::setListener (ComboBox::Listener* lnr)
{
comboBoxListener = lnr;
}
void ChoiceComponent::removeListener()
{
comboBoxListener = nullptr;
}
//[/MiscUserCode]
//==============================================================================
#if 0
/* -- Projucer information section --
This is where the Projucer stores the metadata that describe this GUI layout, so
make changes in here at your peril!
BEGIN_JUCER_METADATA
<JUCER_COMPONENT documentType="Component" className="ChoiceComponent" componentName=""
parentClasses="public Component" constructorParams="Magical8bitPlug2AudioProcessor&amp; p, String paramId, String name"
variableInitialisers="" snapPixels="8" snapActive="1" snapShown="1"
overlayOpacity="0.330" fixedSize="1" initialWidth="360" initialHeight="28">
<BACKGROUND backgroundColour="ffffff"/>
<COMBOBOX name="combo box" id="67bfdf47357e233d" memberName="comboBox"
virtualName="" explicitFocusOrder="0" pos="72 0 80M 24" editable="0"
layout="33" items="" textWhenNonSelected="" textWhenNoItems="(no choices)"/>
<LABEL name="label" id="af1fa4a96c3448e5" memberName="label" virtualName=""
explicitFocusOrder="0" pos="8 1 60 24" edTextCol="ff000000" edBkgCol="0"
labelText="Label" editableSingleClick="0" editableDoubleClick="0"
focusDiscardsChanges="0" fontname="Default font" fontsize="14.0"
kerning="0.0" bold="0" italic="0" justification="34"/>
</JUCER_COMPONENT>
END_JUCER_METADATA
*/
#endif
//[EndFile] You can add extra defines here...
//[/EndFile]