/* ============================================================================== This is an automatically generated GUI class created by the Projucer! Be careful when adding custom code to these files, as only the code within the "//[xyz]" and "//[/xyz]" sections will be retained when the file is loaded and re-saved. Created with Projucer version: 6.1.5 ------------------------------------------------------------------------------ The Projucer is part of the JUCE library. Copyright (c) 2020 - Raw Material Software Limited. ============================================================================== */ //[Headers] You can add your own extra header files here... //[/Headers] #include "VibratoParamsComponent.h" //[MiscUserDefs] You can add your own user definitions and misc code here... //[/MiscUserDefs] //============================================================================== VibratoParamsComponent::VibratoParamsComponent (Magical8bitPlug2AudioProcessor& p) { //[Constructor_pre] You can add your own custom stuff here.. //[/Constructor_pre] label.reset (new juce::Label ("label", TRANS("Vibrato"))); addAndMakeVisible (label.get()); label->setFont (juce::Font (17.00f, juce::Font::plain).withTypefaceStyle ("Regular")); label->setJustificationType (juce::Justification::centredLeft); label->setEditable (false, false, false); label->setColour (juce::TextEditor::textColourId, juce::Colours::black); label->setColour (juce::TextEditor::backgroundColourId, juce::Colour (0x00000000)); label->setBounds (0, 4, 150, 22); ratioSlider.reset (new SliderComponent (p, "vibratoRate", "Cycle Len.")); addAndMakeVisible (ratioSlider.get()); ratioSlider->setName ("ratio slider"); depthSlider.reset (new SliderComponent (p, "vibratoDepth", "Depth")); addAndMakeVisible (depthSlider.get()); depthSlider->setName ("depth slider"); delaySlider.reset (new SliderComponent (p, "vibratoDelay", "Delay")); addAndMakeVisible (delaySlider.get()); delaySlider->setName ("delay slider"); ignoreWheelSwitch.reset (new CheckBoxComponent (p, "vibratoIgnoresWheel_raw", "Ignores Wheel")); addAndMakeVisible (ignoreWheelSwitch.get()); ignoreWheelSwitch->setName ("ignore wheel switch"); //[UserPreSize] //[/UserPreSize] setSize (340, 142); //[Constructor] You can add your own custom stuff here.. //[/Constructor] } VibratoParamsComponent::~VibratoParamsComponent() { //[Destructor_pre]. You can add your own custom destruction code here.. //[/Destructor_pre] label = nullptr; ratioSlider = nullptr; depthSlider = nullptr; delaySlider = nullptr; ignoreWheelSwitch = nullptr; //[Destructor]. You can add your own custom destruction code here.. //[/Destructor] } //============================================================================== void VibratoParamsComponent::paint (juce::Graphics& g) { //[UserPrePaint] Add your own custom painting code here.. //[/UserPrePaint] //[UserPaint] Add your own custom painting code here.. //[/UserPaint] } void VibratoParamsComponent::resized() { //[UserPreResize] Add your own custom resize code here.. //[/UserPreResize] ratioSlider->setBounds (0, 26, proportionOfWidth (1.0000f), 28); depthSlider->setBounds (0, 54, proportionOfWidth (1.0000f), 28); delaySlider->setBounds (0, 82, proportionOfWidth (1.0000f), 28); ignoreWheelSwitch->setBounds (0, 110, proportionOfWidth (1.0000f), 28); //[UserResized] Add your own custom resize handling here.. //[/UserResized] } //[MiscUserCode] You can add your own definitions of your custom methods or any other code here... //[/MiscUserCode] //============================================================================== #if 0 /* -- Projucer information section -- This is where the Projucer stores the metadata that describe this GUI layout, so make changes in here at your peril! BEGIN_JUCER_METADATA END_JUCER_METADATA */ #endif //[EndFile] You can add extra defines here... //[/EndFile]