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https://github.com/yokemura/Magical8bitPlug2.git
synced 2025-07-14 02:54:15 -04:00
Added code
This commit is contained in:
476
Source/PluginProcessor.cpp
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476
Source/PluginProcessor.cpp
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/*
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==============================================================================
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This file was auto-generated!
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It contains the basic framework code for a JUCE plugin processor.
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==============================================================================
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*/
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#include "PluginProcessor.h"
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#include "PluginEditor.h"
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#include "PulseVoice.h"
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#include "TriangleVoice.h"
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#include "NoiseVoice.h"
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#include "FrameSequenceParseErrors.h"
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//==============================================================================
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Magical8bitPlug2AudioProcessor::Magical8bitPlug2AudioProcessor()
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: parameters (
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*this, nullptr, Identifier ("Params"),
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{
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//
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// Meta
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//
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std::make_unique<AudioParameterBool> ("isAdvancedPanelOpen_raw", "Advanced", false),
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std::make_unique<AudioParameterChoice> ("colorScheme", "Color Scheme", StringArray ({"YMCK", "YMCK Dark", "Japan", "Worldwide", "Monotone", "Mono Dark"}), 0),
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//
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// Basic
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//
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std::make_unique<AudioParameterChoice> ("osc", "OSC Type", StringArray ({"Pulse/Square", "Triangle", "Noise"}), 0),
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std::make_unique<AudioParameterFloat> ("gain", "Gain", 0.0f, 1.0f, 0.5f),
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std::make_unique<AudioParameterFloat> ("maxPoly", "Max Poly", NormalisableRange<float> (1.0f, //min
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64.0f, //max
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1.0f, //step
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1.0f), //skew
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8),
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//
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// ADSR
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//
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std::make_unique<AudioParameterFloat> ("attack", //ID
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"Attack", //name
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NormalisableRange<float> (0.0f, //min
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5.0f, //max
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0.001f, //step
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0.5f), //skew
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0.0f), //default
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std::make_unique<AudioParameterFloat> ("decay", //ID
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"Decay", //name
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NormalisableRange<float> (0.0f, //min
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5.0f, //max
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0.001f, //step
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0.5f), //skew
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0.0f), //default
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std::make_unique<AudioParameterFloat> ("suslevel", //ID
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"Sustain", //name
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0.0f, //min
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1.0f, //max
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1.0f),//default
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std::make_unique<AudioParameterFloat> ("release", //ID
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"Release", //name
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NormalisableRange<float> (0.0f, //min
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5.0f, //max
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0.001f, //step
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0.5f), //skew
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0.0f), //default
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//
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// Arpeggio
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//
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std::make_unique<AudioParameterBool> ("isArpeggioEnabled_raw", "Enabled", false),
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std::make_unique<AudioParameterFloat> ("arpeggioTime", "Time", 0.0f, 0.3f, 0.033f),
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std::make_unique<AudioParameterChoice> ("arpeggioDirection", "Direction", StringArray ({"up", "down"}), 0),
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//
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// Bend
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//
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std::make_unique<AudioParameterInt> ("bendRange", "Bend Range", 0, 24, 2),
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//
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// Vibrato
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//
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std::make_unique<AudioParameterFloat> ("vibratoRate", //ID
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"Rate", //name
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NormalisableRange<float> (0.01f, //min
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1.0f, //max
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0.001f, //step
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0.5f), //skew
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0.15f), //default
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std::make_unique<AudioParameterFloat> ("vibratoDepth", "Depth", 0.0f, 2.0f, 0.0f),
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std::make_unique<AudioParameterFloat> ("vibratoDelay", "Delay", 0.0f, 1.0f, 0.3f),
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std::make_unique<AudioParameterBool> ("vibratoIgnoresWheel_raw", "Ignores Wheel", true),
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//
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// Sweep
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//
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std::make_unique<AudioParameterInt> ("sweepInitialPitch", "Ini.Pitch", -24, 24, 0),
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std::make_unique<AudioParameterFloat> ("sweepTime", //ID
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"Time", //name
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NormalisableRange<float> (0.01f, //min
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5.0f, //max
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0.001f, //step
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0.5f), //skew
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0.1f), //default
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//
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// For Pulse
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//
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std::make_unique<AudioParameterChoice> ("duty", "Duty", StringArray ({"12.5%", "25%", "50%"}), 0),
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//
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// For Noise
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//
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std::make_unique<AudioParameterChoice> ("noiseAlgorithm_raw", "Algorithm", StringArray ({"4bit Pure Random", "1bit Long Cycle", "1bit Short Cycle"}), 0),
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std::make_unique<AudioParameterBool> ("restrictsToNESFrequency_raw", "Restricts to NES frequency", false),
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//
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// Sequence
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//
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std::make_unique<AudioParameterBool> ("isVolumeSequenceEnabled_raw", "Enabled", false),
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std::make_unique<AudioParameterBool> ("isPitchSequenceEnabled_raw", "Enabled", false),
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std::make_unique<AudioParameterBool> ("isDutySequenceEnabled_raw", "Enabled", false),
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std::make_unique<AudioParameterChoice> ("pitchSequenceMode_raw", "Mode", StringArray ({"Coarse", "Fine"}), 0)
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}
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)
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, settingRefs (¶meters)
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#ifndef JucePlugin_PreferredChannelConfigurations
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, AudioProcessor (BusesProperties()
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#if ! JucePlugin_IsMidiEffect
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#if ! JucePlugin_IsSynth
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.withInput ("Input", AudioChannelSet::stereo(), true)
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#endif
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.withOutput ("Output", AudioChannelSet::stereo(), true)
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#endif
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)
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#endif
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{
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synth.setCurrentPlaybackSampleRate (44100); // Temporary setup, just in case. The actual sample rate is set in prepareToPlay func.
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setupVoice();
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synth.addSound (new GenericSound());
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}
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Magical8bitPlug2AudioProcessor::~Magical8bitPlug2AudioProcessor()
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{
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}
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//==============================================================================
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void Magical8bitPlug2AudioProcessor::setupVoice()
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{
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int poly = synth.getNumVoices();
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for (auto i = 0; i < poly; i++)
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{
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synth.removeVoice (0);
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}
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int type = roundToInt (*settingRefs.osc);
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for (auto i = 0; i < (int) (*settingRefs.maxPoly); ++i)
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{
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switch (type)
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{
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case kVoiceTypePulse:
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synth.addVoice (new PulseVoice (&settingRefs));
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break;
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case kVoiceTypeTriangle:
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synth.addVoice (new TriangleVoice (&settingRefs));
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break;
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case kVoiceTypeNoise:
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synth.addVoice (new NoiseVoice (&settingRefs));
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break;
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}
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}
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}
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//==============================================================================
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const String Magical8bitPlug2AudioProcessor::getName() const
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{
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return JucePlugin_Name;
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}
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bool Magical8bitPlug2AudioProcessor::acceptsMidi() const
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{
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#if JucePlugin_WantsMidiInput
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return true;
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#else
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return false;
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#endif
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}
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bool Magical8bitPlug2AudioProcessor::producesMidi() const
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{
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#if JucePlugin_ProducesMidiOutput
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return true;
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#else
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return false;
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#endif
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}
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bool Magical8bitPlug2AudioProcessor::isMidiEffect() const
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{
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#if JucePlugin_IsMidiEffect
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return true;
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#else
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return false;
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#endif
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}
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double Magical8bitPlug2AudioProcessor::getTailLengthSeconds() const
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{
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return 0.0;
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}
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int Magical8bitPlug2AudioProcessor::getNumPrograms()
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{
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return 1; // NB: some hosts don't cope very well if you tell them there are 0 programs,
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// so this should be at least 1, even if you're not really implementing programs.
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}
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int Magical8bitPlug2AudioProcessor::getCurrentProgram()
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{
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return 0;
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}
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void Magical8bitPlug2AudioProcessor::setCurrentProgram (int index)
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{
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}
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const String Magical8bitPlug2AudioProcessor::getProgramName (int index)
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{
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return {};
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}
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void Magical8bitPlug2AudioProcessor::changeProgramName (int index, const String& newName)
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{
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}
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//==============================================================================
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void Magical8bitPlug2AudioProcessor::prepareToPlay (double sampleRate, int samplesPerBlock)
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{
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// Use this method as the place to do any pre-playback
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// initialisation that you need..
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synth.setCurrentPlaybackSampleRate (sampleRate);
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}
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void Magical8bitPlug2AudioProcessor::releaseResources()
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{
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// When playback stops, you can use this as an opportunity to free up any
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// spare memory, etc.
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}
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#ifndef JucePlugin_PreferredChannelConfigurations
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bool Magical8bitPlug2AudioProcessor::isBusesLayoutSupported (const BusesLayout& layouts) const
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{
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#if JucePlugin_IsMidiEffect
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ignoreUnused (layouts);
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return true;
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#else
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// This is the place where you check if the layout is supported.
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// In this template code we only support mono or stereo.
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if (layouts.getMainOutputChannelSet() != AudioChannelSet::mono()
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&& layouts.getMainOutputChannelSet() != AudioChannelSet::stereo())
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return false;
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// This checks if the input layout matches the output layout
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#if ! JucePlugin_IsSynth
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if (layouts.getMainOutputChannelSet() != layouts.getMainInputChannelSet())
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return false;
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#endif
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return true;
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#endif
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}
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#endif
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void Magical8bitPlug2AudioProcessor::processBlock (AudioBuffer<float>& buffer, MidiBuffer& midiMessages)
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{
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synth.renderNextBlock (buffer, midiMessages, 0, buffer.getNumSamples()); // [5]
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/*
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buffer.clear();
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MidiBuffer processedMidi;
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int time;
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MidiMessage m;
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for (MidiBuffer::Iterator i (midiMessages); i.getNextEvent (m, time);)
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{
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if (m.isNoteOn())
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{
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uint8 newVel = (uint8)noteOnVel;
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m = MidiMessage::noteOn(m.getChannel(), m.getNoteNumber(), newVel);
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}
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else if (m.isNoteOff())
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{
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}
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else if (m.isAftertouch())
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{
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}
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else if (m.isPitchWheel())
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{
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}
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processedMidi.addEvent (m, time);
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}
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midiMessages.swapWith (processedMidi);
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ScopedNoDenormals noDenormals;
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auto totalNumInputChannels = getTotalNumInputChannels();
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auto totalNumOutputChannels = getTotalNumOutputChannels();
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// In case we have more outputs than inputs, this code clears any output
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// channels that didn't contain input data, (because these aren't
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// guaranteed to be empty - they may contain garbage).
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// This is here to avoid people getting screaming feedback
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// when they first compile a plugin, but obviously you don't need to keep
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// this code if your algorithm always overwrites all the output channels.
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for (auto i = totalNumInputChannels; i < totalNumOutputChannels; ++i)
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buffer.clear (i, 0, buffer.getNumSamples());
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// This is the place where you'd normally do the guts of your plugin's
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// audio processing...
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// Make sure to reset the state if your inner loop is processing
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// the samples and the outer loop is handling the channels.
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// Alternatively, you can process the samples with the channels
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// interleaved by keeping the same state.
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for (int channel = 0; channel < totalNumInputChannels; ++channel)
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{
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auto* channelData = buffer.getWritePointer (channel);
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// ..do something to the data...
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}
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*/
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}
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//==============================================================================
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bool Magical8bitPlug2AudioProcessor::hasEditor() const
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{
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return true; // (change this to false if you choose to not supply an editor)
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}
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AudioProcessorEditor* Magical8bitPlug2AudioProcessor::createEditor()
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{
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return new Magical8bitPlug2AudioProcessorEditor (*this);
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}
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//==============================================================================
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void Magical8bitPlug2AudioProcessor::getStateInformation (MemoryBlock& destData)
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{
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auto state = parameters.copyState();
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XmlElement* rootElement = new XmlElement ("root");
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std::unique_ptr<XmlElement> stateElement = std::unique_ptr<XmlElement> (state.createXml());
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rootElement->addChildElement (stateElement.get());
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stateElement.release(); // give up the ownership already because xml object will delete it
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XmlElement* volEnvElement = new XmlElement ("volumeEnv");
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XmlElement* pitEnvElement = new XmlElement ("pitchEnv");
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XmlElement* dutEnvElement = new XmlElement ("dutyEnv");
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volEnvElement->addTextElement (settingRefs.volumeSequenceString);
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pitEnvElement->addTextElement (settingRefs.pitchSequenceString);
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dutEnvElement->addTextElement (settingRefs.dutySequenceString);
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rootElement->addChildElement (volEnvElement);
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rootElement->addChildElement (pitEnvElement);
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rootElement->addChildElement (dutEnvElement);
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std::unique_ptr<XmlElement> xml (rootElement);
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copyXmlToBinary (*xml, destData);
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}
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void Magical8bitPlug2AudioProcessor::setStateInformation (const void* data, int sizeInBytes)
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{
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std::unique_ptr<XmlElement> xmlState (getXmlFromBinary (data, sizeInBytes));
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if (xmlState.get() != nullptr)
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{
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if (xmlState->hasTagName ("root"))
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{
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// ValueTree
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XmlElement* valueTreeXml = xmlState->getChildByName (parameters.state.getType());
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if (valueTreeXml != nullptr)
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{
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parameters.replaceState (ValueTree::fromXml (*valueTreeXml));
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}
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else
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{
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printf ("Saved plugin parameters are incompatible");
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}
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// Custom Env
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XmlElement* volumeEnvXml = xmlState->getChildByName ("volumeEnv");
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XmlElement* pitchEnvXml = xmlState->getChildByName ("pitchEnv");
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XmlElement* dutyEnvXml = xmlState->getChildByName ("dutyEnv");
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if (volumeEnvXml != nullptr)
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{
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XmlElement* volElem = volumeEnvXml->getFirstChildElement();
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if (volElem != nullptr && volElem->isTextElement())
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{
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String volStr = volElem->getText();
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ParseError err = kParseErrorNone;
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settingRefs.setSequenceWithString ("volume", volStr, &err);
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if (settingRefs.volumeSequenceListener != nullptr)
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{
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settingRefs.volumeSequenceListener->sequenceChanged (volStr);
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}
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Logger::writeToLog ("volume seq = " + volStr);
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}
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else
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{
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Logger::writeToLog ("volumeEnv entry found, but seems not like a text element.");
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}
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}
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if (pitchEnvXml != nullptr)
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{
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XmlElement* pitElem = pitchEnvXml->getFirstChildElement();
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if (pitElem != nullptr && pitElem->isTextElement())
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{
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String pitStr = pitElem->getText();
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ParseError err = kParseErrorNone;
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settingRefs.setSequenceWithString ("pitch", pitStr, &err);
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if (settingRefs.pitchSequenceListener != nullptr)
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{
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settingRefs.pitchSequenceListener->sequenceChanged (pitStr);
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}
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Logger::writeToLog ("pitch seq = " + pitStr);
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}
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else
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{
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Logger::writeToLog ("pitchEnv entry found, but seems not like a text element.");
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}
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}
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if (dutyEnvXml != nullptr)
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{
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XmlElement* dutElem = dutyEnvXml->getFirstChildElement();
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if (dutElem != nullptr && dutElem->isTextElement())
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{
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String dutStr = dutElem->getText();
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ParseError err = kParseErrorNone;
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settingRefs.setSequenceWithString ("duty", dutStr, &err);
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if (settingRefs.dutySequenceListener != nullptr)
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{
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settingRefs.dutySequenceListener->sequenceChanged (dutStr);
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}
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Logger::writeToLog ("duty seq = " + dutStr);
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}
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else
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{
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Logger::writeToLog ("dutyEnv entry found, but seems not like a text element.");
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}
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}
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}
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}
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setupVoice();
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}
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//==============================================================================
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// This creates new instances of the plugin..
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AudioProcessor* JUCE_CALLTYPE createPluginFilter()
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{
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return new Magical8bitPlug2AudioProcessor();
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}
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