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149
Source/CheckBoxComponent.cpp
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149
Source/CheckBoxComponent.cpp
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/*
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==============================================================================
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This is an automatically generated GUI class created by the Projucer!
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Be careful when adding custom code to these files, as only the code within
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the "//[xyz]" and "//[/xyz]" sections will be retained when the file is loaded
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and re-saved.
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Created with Projucer version: 5.4.5
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------------------------------------------------------------------------------
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The Projucer is part of the JUCE library.
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Copyright (c) 2017 - ROLI Ltd.
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==============================================================================
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*/
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//[Headers] You can add your own extra header files here...
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#include "PluginProcessor.h"
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//[/Headers]
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#include "CheckBoxComponent.h"
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//[MiscUserDefs] You can add your own user definitions and misc code here...
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//[/MiscUserDefs]
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//==============================================================================
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CheckBoxComponent::CheckBoxComponent (Magical8bitPlug2AudioProcessor& p, String paramId, String name)
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{
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//[Constructor_pre] You can add your own custom stuff here..
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//[/Constructor_pre]
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toggleButton.reset (new ToggleButton ("toggle button"));
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addAndMakeVisible (toggleButton.get());
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toggleButton->setButtonText (TRANS("new toggle button"));
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toggleButton->addListener (this);
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//[UserPreSize]
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//[/UserPreSize]
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setSize (360, 28);
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//[Constructor] You can add your own custom stuff here..
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attc.reset (new ButtonAttachment (p.parameters, paramId, *toggleButton));
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toggleButton->setButtonText (name);
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//[/Constructor]
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}
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CheckBoxComponent::~CheckBoxComponent()
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{
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//[Destructor_pre]. You can add your own custom destruction code here..
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attc.reset();
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//[/Destructor_pre]
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toggleButton = nullptr;
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//[Destructor]. You can add your own custom destruction code here..
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//[/Destructor]
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}
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//==============================================================================
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void CheckBoxComponent::paint (Graphics& g)
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{
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//[UserPrePaint] Add your own custom painting code here..
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//[/UserPrePaint]
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//[UserPaint] Add your own custom painting code here..
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//[/UserPaint]
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}
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void CheckBoxComponent::resized()
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{
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//[UserPreResize] Add your own custom resize code here..
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//[/UserPreResize]
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toggleButton->setBounds (32, 0, getWidth() - 40, 24);
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//[UserResized] Add your own custom resize handling here..
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//[/UserResized]
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}
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void CheckBoxComponent::buttonClicked (Button* buttonThatWasClicked)
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{
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//[UserbuttonClicked_Pre]
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//[/UserbuttonClicked_Pre]
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if (buttonThatWasClicked == toggleButton.get())
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{
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//[UserButtonCode_toggleButton] -- add your button handler code here..
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//[/UserButtonCode_toggleButton]
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}
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//[UserbuttonClicked_Post]
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if (buttonThatWasClicked == toggleButton.get() && checkBoxListener != nullptr)
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{
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checkBoxListener->buttonClicked (buttonThatWasClicked);
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}
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//[/UserbuttonClicked_Post]
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}
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//[MiscUserCode] You can add your own definitions of your custom methods or any other code here...
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void CheckBoxComponent::setListener (Button::Listener* lnr)
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{
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checkBoxListener = lnr;
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}
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void CheckBoxComponent::removeListener()
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{
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checkBoxListener = nullptr;
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}
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//[/MiscUserCode]
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//==============================================================================
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#if 0
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/* -- Projucer information section --
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This is where the Projucer stores the metadata that describe this GUI layout, so
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make changes in here at your peril!
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BEGIN_JUCER_METADATA
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<JUCER_COMPONENT documentType="Component" className="CheckBoxComponent" componentName=""
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parentClasses="public Component" constructorParams="Magical8bitPlug2AudioProcessor& p, String paramId, String name"
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variableInitialisers="" snapPixels="8" snapActive="1" snapShown="1"
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overlayOpacity="0.330" fixedSize="1" initialWidth="360" initialHeight="28">
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<BACKGROUND backgroundColour="ffffff"/>
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<TOGGLEBUTTON name="toggle button" id="78b65dc9a6b61921" memberName="toggleButton"
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virtualName="" explicitFocusOrder="0" pos="32 0 40M 24" buttonText="new toggle button"
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connectedEdges="0" needsCallback="1" radioGroupId="0" state="0"/>
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</JUCER_COMPONENT>
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END_JUCER_METADATA
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*/
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#endif
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//[EndFile] You can add extra defines here...
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//[/EndFile]
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