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https://github.com/yokemura/Magical8bitPlug2.git
synced 2025-05-24 23:00:21 -04:00
Remove unused codes
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97aadde9ab
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7efbf2a409
@ -293,67 +293,13 @@ bool Magical8bitPlug2AudioProcessor::isBusesLayoutSupported (const BusesLayout&
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void Magical8bitPlug2AudioProcessor::processBlock (AudioBuffer<float>& buffer, MidiBuffer& midiMessages)
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{
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synth.renderNextBlock (buffer, midiMessages, 0, buffer.getNumSamples()); // [5]
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/*
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buffer.clear();
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MidiBuffer processedMidi;
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int time;
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MidiMessage m;
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for (MidiBuffer::Iterator i (midiMessages); i.getNextEvent (m, time);)
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{
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if (m.isNoteOn())
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{
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uint8 newVel = (uint8)noteOnVel;
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m = MidiMessage::noteOn(m.getChannel(), m.getNoteNumber(), newVel);
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}
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else if (m.isNoteOff())
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{
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}
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else if (m.isAftertouch())
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{
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}
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else if (m.isPitchWheel())
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{
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}
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processedMidi.addEvent (m, time);
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}
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midiMessages.swapWith (processedMidi);
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ScopedNoDenormals noDenormals;
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auto totalNumInputChannels = getTotalNumInputChannels();
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auto totalNumOutputChannels = getTotalNumOutputChannels();
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// In case we have more outputs than inputs, this code clears any output
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// channels that didn't contain input data, (because these aren't
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// guaranteed to be empty - they may contain garbage).
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// This is here to avoid people getting screaming feedback
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// when they first compile a plugin, but obviously you don't need to keep
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// this code if your algorithm always overwrites all the output channels.
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for (auto i = totalNumInputChannels; i < totalNumOutputChannels; ++i)
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buffer.clear (i, 0, buffer.getNumSamples());
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// This is the place where you'd normally do the guts of your plugin's
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// audio processing...
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// Make sure to reset the state if your inner loop is processing
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// the samples and the outer loop is handling the channels.
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// Alternatively, you can process the samples with the channels
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// interleaved by keeping the same state.
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for (int channel = 0; channel < totalNumInputChannels; ++channel)
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{
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auto* channelData = buffer.getWritePointer (channel);
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// ..do something to the data...
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}
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*/
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synth.renderNextBlock (buffer, midiMessages, 0, buffer.getNumSamples());
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}
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//==============================================================================
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bool Magical8bitPlug2AudioProcessor::hasEditor() const
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{
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return true; // (change this to false if you choose to not supply an editor)
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return true;
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}
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AudioProcessorEditor* Magical8bitPlug2AudioProcessor::createEditor()
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@ -16,9 +16,7 @@
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// The base for pulse/triangle (Abstract)
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//
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//---------------------------------------------
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TonalVoice::TonalVoice (SettingRefs* sRefs) : BaseVoice (sRefs) {
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// testArpeggioNotes();
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}
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TonalVoice::TonalVoice (SettingRefs* sRefs) : BaseVoice (sRefs) {}
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void TonalVoice::startNote (int midiNoteNumber, float velocity, SynthesiserSound*, int currentPitchBendPosition)
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{
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@ -102,19 +100,15 @@ void TonalVoice::controllerMoved (int type, int amount)
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void TonalVoice::setLegatoMode(double time) {
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portamentoTime = time;
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// currentNumNoteBuffer = 1;
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// noteBuffer[0] = noteNumber;
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}
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// The interface says "add" but the implementation is just using the latest value.
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// It is because the original intension was to keep all the pressing keys and choose the apropriate one with certain algorithm
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void TonalVoice::addLegatoNote (int midiNoteNumber, float velocity) {
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if (currentNumNoteBuffer >= 10) {
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return;
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}
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// Push to last
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// noteBuffer[currentNumNoteBuffer] = midiNoteNumber;
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// currentNumNoteBuffer++;
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int previousNoteNo = noteNumber;
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BaseVoice::changeNote(midiNoteNumber, velocity);
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@ -126,20 +120,6 @@ void TonalVoice::addLegatoNote (int midiNoteNumber, float velocity) {
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}
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int TonalVoice::removeLegatoNote(int midiNoteNumber) {
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// if (currentNumNoteBuffer==0) {
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// return 0;
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// }
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//
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// int i;
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// for (i=0; i<currentNumNoteBuffer; i++) {
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// if (noteBuffer[i] == midiNoteNumber) break;
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// }
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// if (i == currentNumNoteBuffer) { // not found
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// return currentNumNoteBuffer;
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// }
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// shiftNoteBuffer(i);
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// currentNumNoteBuffer--;
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if (midiNoteNumber == noteNumber) {
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return 0;
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} else {
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@ -73,73 +73,4 @@ struct TonalVoice : public BaseVoice // The base for Pulse and Triangle
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bool isArpeggioEnabled() {
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return arpeggioFrameLength > 0;
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}
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/*
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void testArpeggioNotes() {
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startNote(100, 1, NULL, 0);
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setArpeggioMode(1.0);
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jassert(isArpeggioEnabled());
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jassert(arpeggioNotes[0] == 100);
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jassert(currentNumArpeggioNotes == 1);
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addArpeggioNoteAscending(90);
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jassert(arpeggioNotes[0] == 90);
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jassert(arpeggioNotes[1] == 100);
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jassert(currentNumArpeggioNotes == 2);
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addArpeggioNoteAscending(95);
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jassert(arpeggioNotes[0] == 90);
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jassert(arpeggioNotes[1] == 95);
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jassert(arpeggioNotes[2] == 100);
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jassert(currentNumArpeggioNotes == 3);
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jassert(removeArpeggioNote(92) == 3);
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jassert(arpeggioNotes[0] == 90);
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jassert(arpeggioNotes[1] == 95);
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jassert(arpeggioNotes[2] == 100);
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jassert(removeArpeggioNote(100) == 2);
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jassert(arpeggioNotes[0] == 90);
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jassert(arpeggioNotes[1] == 95);
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jassert(removeArpeggioNote(90) == 1);
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jassert(arpeggioNotes[0] == 95);
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jassert(removeArpeggioNote(95) == 0);
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startNote(100, 1, NULL, 0);
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setArpeggioMode(1.0);
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jassert(isArpeggioEnabled());
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jassert(arpeggioNotes[0] == 100);
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jassert(currentNumArpeggioNotes == 1);
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addArpeggioNoteDescending(90);
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jassert(arpeggioNotes[0] == 100);
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jassert(arpeggioNotes[1] == 90);
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jassert(currentNumArpeggioNotes == 2);
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addArpeggioNoteDescending(95);
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jassert(arpeggioNotes[0] == 100);
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jassert(arpeggioNotes[1] == 95);
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jassert(arpeggioNotes[2] == 90);
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jassert(currentNumArpeggioNotes == 3);
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jassert(removeArpeggioNote(92) == 3);
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jassert(arpeggioNotes[0] == 100);
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jassert(arpeggioNotes[1] == 95);
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jassert(arpeggioNotes[2] == 90);
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jassert(removeArpeggioNote(100) == 2);
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jassert(arpeggioNotes[0] == 95);
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jassert(arpeggioNotes[1] == 90);
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jassert(removeArpeggioNote(90) == 1);
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jassert(arpeggioNotes[0] == 95);
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jassert(removeArpeggioNote(95) == 0);
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}
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*/
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};
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