.. |
AudioClip.cs
|
fixed bug if AudioClip data originally in the bundle, but bundle has been extracted
|
2016-08-07 08:17:14 +08:00 |
BuildSettings.cs
|
- export mesh deformers with dummies or bones
|
2015-11-11 19:59:28 +02:00 |
Font.cs
|
- new streamlined and modular code for exporting assets
|
2015-11-23 22:33:42 +02:00 |
GameObject.cs
|
- remove "Unique exported filenames" option (assets of the same name will always add a unique numeric identifier)
|
2016-08-13 08:20:38 +08:00 |
Material.cs
|
- export mesh deformers with dummies or bones
|
2015-11-11 19:59:28 +02:00 |
Mesh.cs
|
Support the 'UnityFS' asset bundle type and a lot of change
|
2016-08-02 23:11:14 +08:00 |
MeshFilter.cs
|
- export mesh deformers with dummies or bones
|
2015-11-11 19:59:28 +02:00 |
PlayerSettings.cs
|
refix "PlayerSettings" on Unity 5.3.x
|
2016-08-11 14:45:40 +08:00 |
RectTransform.cs
|
- export mesh deformers with dummies or bones
|
2015-11-11 19:59:28 +02:00 |
Renderer.cs
|
- export mesh deformers with dummies or bones
|
2015-11-11 19:59:28 +02:00 |
SkinnedMeshRenderer.cs
|
- export mesh deformers with dummies or bones
|
2015-11-11 19:59:28 +02:00 |
TextAsset.cs
|
- new streamlined and modular code for exporting assets
|
2015-11-23 22:33:42 +02:00 |
Texture2D.cs
|
Support the 'UnityFS' asset bundle type and a lot of change
|
2016-08-02 23:11:14 +08:00 |
Transform.cs
|
- export mesh deformers with dummies or bones
|
2015-11-11 19:59:28 +02:00 |