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31 lines
644 B
C#
31 lines
644 B
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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namespace UnityStudio
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{
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public class RectTransform
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{
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public Transform m_Transform;
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public RectTransform(AssetPreloadData preloadData)
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{
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m_Transform = new Transform(preloadData);
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//var sourceFile = preloadData.sourceFile;
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//var a_Stream = preloadData.sourceFile.a_Stream;
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/*
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float[2] AnchorsMin
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float[2] AnchorsMax
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float[2] Pivod
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float Width
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float Height
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float[2] ?
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*/
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}
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}
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}
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