mirror of
https://github.com/aelurum/AssetStudio.git
synced 2025-05-25 05:40:21 -04:00
1053 lines
50 KiB
C#
1053 lines
50 KiB
C#
using AssetStudio;
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Text;
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namespace AssetStudioCLI.Options
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{
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internal enum HelpGroups
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{
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General,
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Convert,
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Logger,
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Live2D,
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FBX,
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Filter,
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Advanced,
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}
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internal enum WorkMode
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{
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Export,
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ExportRaw,
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Dump,
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Info,
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ExportLive2D,
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SplitObjects,
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}
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internal enum AssetGroupOption
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{
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None,
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TypeName,
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ContainerPath,
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ContainerPathFull,
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SourceFileName,
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}
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internal enum ExportListType
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{
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None,
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XML,
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}
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internal enum AudioFormat
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{
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None,
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Wav,
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}
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internal enum FilterBy
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{
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None,
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Name,
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Container,
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PathID,
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NameOrContainer,
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NameAndContainer,
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}
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internal static class CLIOptions
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{
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public static bool isParsed;
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public static bool showHelp;
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public static string[] cliArgs;
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public static string inputPath;
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public static FilterBy filterBy;
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private static Dictionary<string, string> optionsDict;
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private static Dictionary<string, string> flagsDict;
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private static Dictionary<HelpGroups, Dictionary<string, string>> optionGroups;
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private static List<ClassIDType> exportableAssetTypes;
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private static Dictionary<string, ClassIDType> knownAssetTypesDict;
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//general
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public static Option<WorkMode> o_workMode;
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public static Option<List<ClassIDType>> o_exportAssetTypes;
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public static Option<AssetGroupOption> o_groupAssetsBy;
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public static Option<string> o_outputFolder;
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public static Option<bool> o_displayHelp;
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//logger
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public static Option<LoggerEvent> o_logLevel;
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public static Option<LogOutputMode> o_logOutput;
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//convert
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public static bool convertTexture;
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public static Option<ImageFormat> o_imageFormat;
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public static Option<AudioFormat> o_audioFormat;
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//live2d
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public static Option<CubismLive2DExtractor.Live2DMotionMode> o_l2dMotionMode;
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public static Option<bool> f_l2dForceBezier;
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//fbx
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public static Option<float> o_fbxScaleFactor;
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public static Option<int> o_fbxBoneSize;
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//filter
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public static Option<List<string>> o_filterByName;
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public static Option<List<string>> o_filterByContainer;
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public static Option<List<string>> o_filterByPathID;
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public static Option<List<string>> o_filterByText;
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//advanced
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public static Option<ExportListType> o_exportAssetList;
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public static Option<string> o_assemblyPath;
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public static Option<string> o_unityVersion;
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public static Option<bool> f_notRestoreExtensionName;
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public static Option<bool> f_loadAllAssets;
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static CLIOptions()
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{
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OptionExtensions.OptionGrouping = OptionGrouping;
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InitOptions();
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}
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private static void OptionGrouping(string name, string desc, HelpGroups group, bool isFlag)
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{
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if (string.IsNullOrEmpty(name))
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{
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return;
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}
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var optionDict = new Dictionary<string, string>() { { name, desc } };
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if (!optionGroups.ContainsKey(group))
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{
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optionGroups.Add(group, optionDict);
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}
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else
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{
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optionGroups[group].Add(name, desc);
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}
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if (isFlag)
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{
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flagsDict.Add(name, desc);
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}
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else
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{
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optionsDict.Add(name, desc);
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}
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}
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private static void InitOptions()
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{
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isParsed = false;
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showHelp = false;
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cliArgs = null;
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inputPath = "";
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filterBy = FilterBy.None;
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optionsDict = new Dictionary<string, string>();
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flagsDict = new Dictionary<string, string>();
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optionGroups = new Dictionary<HelpGroups, Dictionary<string, string>>();
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exportableAssetTypes = new List<ClassIDType>
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{
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ClassIDType.Texture2D,
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ClassIDType.Sprite,
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ClassIDType.TextAsset,
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ClassIDType.MonoBehaviour,
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ClassIDType.Font,
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ClassIDType.Shader,
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ClassIDType.AudioClip,
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ClassIDType.VideoClip,
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ClassIDType.MovieTexture,
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ClassIDType.Mesh,
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};
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knownAssetTypesDict = ((ClassIDType[])Enum.GetValues(typeof(ClassIDType))).ToHashSet().ToDictionary(x => x.ToString().ToLower(), y => y);
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#region Init General Options
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o_workMode = new GroupedOption<WorkMode>
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(
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optionDefaultValue: WorkMode.Export,
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optionName: "-m, --mode <value>",
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optionDescription: "Specify working mode\n" +
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"<Value: export(default) | exportRaw | dump | info | live2d | splitObjects>\n" +
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"Export - Exports converted assets\n" +
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"ExportRaw - Exports raw data\n" +
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"Dump - Makes asset dumps\n" +
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"Info - Loads file(s), shows the number of available for export assets and exits\n" +
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"Live2D - Exports Live2D Cubism 3 models\n" +
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"SplitObjects - Exports split objects (fbx)\n" +
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"Example: \"-m info\"\n",
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optionHelpGroup: HelpGroups.General
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);
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o_exportAssetTypes = new GroupedOption<List<ClassIDType>>
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(
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optionDefaultValue: exportableAssetTypes,
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optionName: "-t, --asset-type <value(s)>",
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optionDescription: "Specify asset type(s) to export\n" +
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"<Value(s): tex2d, sprite, textAsset, monoBehaviour, font, shader, movieTexture,\n" +
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"audio, video, mesh | all(default)>\n" +
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"All - export all asset types, which are listed in the values\n" +
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"*To specify multiple asset types, write them separated by ',' or ';' without spaces\n" +
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"Examples: \"-t sprite\" or \"-t tex2d,sprite,audio\" or \"-t tex2d;sprite;font\"\n",
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optionHelpGroup: HelpGroups.General
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);
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o_groupAssetsBy = new GroupedOption<AssetGroupOption>
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(
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optionDefaultValue: AssetGroupOption.ContainerPath,
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optionName: "-g, --group-option <value>",
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optionDescription: "Specify the way in which exported assets should be grouped\n" +
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"<Value: none | type | container(default) | containerFull | filename>\n" +
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"None - Do not group exported assets\n" +
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"Type - Group exported assets by type name\n" +
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"Container - Group exported assets by container path\n" +
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"ContainerFull - Group exported assets by full container path (e.g. with prefab name)\n" +
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"Filename - Group exported assets by source file name\n" +
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"Example: \"-g container\"\n",
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optionHelpGroup: HelpGroups.General
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);
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o_outputFolder = new GroupedOption<string>
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(
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optionDefaultValue: "ASExport",
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optionName: "-o, --output <path>",
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optionDescription: "Specify path to the output folder\n" +
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"If path isn't specified, 'ASExport' folder will be created in the program's work folder\n",
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optionHelpGroup: HelpGroups.General
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);
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o_displayHelp = new GroupedOption<bool>
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(
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optionDefaultValue: false,
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optionName: "-h, --help",
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optionDescription: "Display help and exit",
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optionHelpGroup: HelpGroups.General
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);
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#endregion
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#region Init Logger Options
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o_logLevel = new GroupedOption<LoggerEvent>
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(
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optionDefaultValue: LoggerEvent.Info,
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optionName: "--log-level <value>",
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optionDescription: "Specify the log level\n" +
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"<Value: verbose | debug | info(default) | warning | error>\n" +
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"Example: \"--log-level warning\"\n",
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optionHelpGroup: HelpGroups.Logger
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);
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o_logOutput = new GroupedOption<LogOutputMode>
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(
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optionDefaultValue: LogOutputMode.Console,
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optionName: "--log-output <value>",
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optionDescription: "Specify the log output\n" +
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"<Value: console(default) | file | both>\n" +
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"Example: \"--log-output both\"",
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optionHelpGroup: HelpGroups.Logger
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);
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#endregion
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#region Init Convert Options
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convertTexture = true;
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o_imageFormat = new GroupedOption<ImageFormat>
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(
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optionDefaultValue: ImageFormat.Png,
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optionName: "--image-format <value>",
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optionDescription: "Specify the format for converting image assets\n" +
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"<Value: none | jpg | png(default) | bmp | tga | webp>\n" +
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"None - Do not convert images and export them as texture data (.tex)\n" +
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"Example: \"--image-format jpg\"\n",
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optionHelpGroup: HelpGroups.Convert
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);
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o_audioFormat = new GroupedOption<AudioFormat>
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(
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optionDefaultValue: AudioFormat.Wav,
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optionName: "--audio-format <value>",
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optionDescription: "Specify the format for converting audio assets\n" +
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"<Value: none | wav(default)>\n" +
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"None - Do not convert audios and export them in their own format\n" +
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"Example: \"--audio-format wav\"",
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optionHelpGroup: HelpGroups.Convert
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);
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#endregion
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#region Init Cubism Live2D Options
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o_l2dMotionMode = new GroupedOption<CubismLive2DExtractor.Live2DMotionMode>
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(
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optionDefaultValue: CubismLive2DExtractor.Live2DMotionMode.MonoBehaviour,
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optionName: "--l2d-motion-mode <value>",
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optionDescription: "Specify Live2D motion export mode\n" +
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"<Value: monoBehaviour(default) | animationClip>\n" +
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"MonoBehaviour - Try to export motions from MonoBehaviour Fade motions\n" +
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"If no Fade motions are found, the AnimationClip method will be used\n" +
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"AnimationClip - Try to export motions using AnimationClip assets\n" +
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"Example: \"--l2d-motion-mode animationClip\"\n",
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optionHelpGroup: HelpGroups.Live2D
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);
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f_l2dForceBezier = new GroupedOption<bool>
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(
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optionDefaultValue: false,
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optionName: "--l2d-force-bezier",
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optionDescription: "(Flag) If specified, Linear motion segments will be calculated as Bezier segments\n" +
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"(May help if the exported motions look jerky/not smooth enough)",
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optionHelpGroup: HelpGroups.Live2D,
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isFlag: true
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);
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#endregion
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#region Init FBX Options
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o_fbxScaleFactor = new GroupedOption<float>
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(
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optionDefaultValue: 1f,
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optionName: "--fbx-scale-factor <value>",
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optionDescription: "Specify the FBX Scale Factor\n" +
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"<Value: float number from 0 to 100 (default=1)\n" +
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"Example: \"--fbx-scale-factor 50\"\n",
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optionHelpGroup: HelpGroups.FBX
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);
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o_fbxBoneSize = new GroupedOption<int>
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(
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optionDefaultValue: 10,
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optionName: "--fbx-bone-size <value>",
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optionDescription: "Specify the FBX Bone Size\n" +
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"<Value: integer number from 0 to 100 (default=10)\n" +
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"Example: \"--fbx-bone-size 10\"",
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optionHelpGroup: HelpGroups.FBX
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);
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#endregion
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#region Init Filter Options
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o_filterByName = new GroupedOption<List<string>>
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(
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optionDefaultValue: new List<string>(),
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optionName: "--filter-by-name <text>",
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optionDescription: "Specify the name by which assets should be filtered\n" +
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"*To specify multiple names write them separated by ',' or ';' without spaces\n" +
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"Example: \"--filter-by-name char\" or \"--filter-by-name char,bg\"\n",
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optionHelpGroup: HelpGroups.Filter
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);
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o_filterByContainer = new GroupedOption<List<string>>
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(
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optionDefaultValue: new List<string>(),
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optionName: "--filter-by-container <text>",
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optionDescription: "Specify the container by which assets should be filtered\n" +
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"*To specify multiple containers write them separated by ',' or ';' without spaces\n" +
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"Example: \"--filter-by-container arts\" or \"--filter-by-container arts,icons\"\n",
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optionHelpGroup: HelpGroups.Filter
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);
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o_filterByPathID = new GroupedOption<List<string>>
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(
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optionDefaultValue: new List<string>(),
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optionName: "--filter-by-pathid <text>",
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optionDescription: "Specify the PathID by which assets should be filtered\n" +
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"*To specify multiple PathIDs write them separated by ',' or ';' without spaces\n" +
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"Example: \"--filter-by-pathid 7238605633795851352,-2430306240205277265\"\n",
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optionHelpGroup: HelpGroups.Filter
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);
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o_filterByText = new GroupedOption<List<string>>
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(
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optionDefaultValue: new List<string>(),
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optionName: "--filter-by-text <text>",
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optionDescription: "Specify the text by which assets should be filtered\n" +
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"Looks for assets that contain the specified text in their names or containers\n" +
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"*To specify multiple values write them separated by ',' or ';' without spaces\n" +
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"Example: \"--filter-by-text portrait\" or \"--filter-by-text portrait,art\"\n",
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optionHelpGroup: HelpGroups.Filter
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);
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#endregion
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#region Init Advanced Options
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o_exportAssetList = new GroupedOption<ExportListType>
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(
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optionDefaultValue: ExportListType.None,
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optionName: "--export-asset-list <value>",
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optionDescription: "Specify the format in which you want to export asset list\n" +
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"<Value: none(default) | xml>\n" +
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"None - Do not export asset list\n" +
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"Example: \"--export-asset-list xml\"\n",
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optionHelpGroup: HelpGroups.Advanced
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);
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o_assemblyPath = new GroupedOption<string>
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(
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optionDefaultValue: "",
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optionName: "--assembly-folder <path>",
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optionDescription: "Specify the path to the assembly folder\n",
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optionHelpGroup: HelpGroups.Advanced
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);
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o_unityVersion = new GroupedOption<string>
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(
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optionDefaultValue: "",
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optionName: "--unity-version <text>",
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optionDescription: "Specify Unity version\nExample: \"--unity-version 2017.4.39f1\"\n",
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optionHelpGroup: HelpGroups.Advanced
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);
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f_notRestoreExtensionName = new GroupedOption<bool>
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(
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optionDefaultValue: false,
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optionName: "--not-restore-extension",
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optionDescription: "(Flag) If specified, AssetStudio will not try to use/restore original TextAsset\nextension name, and will just export all TextAssets with the \".txt\" extension\n",
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optionHelpGroup: HelpGroups.Advanced,
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isFlag: true
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);
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f_loadAllAssets = new GroupedOption<bool>
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(
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optionDefaultValue: false,
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optionName: "--load-all",
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optionDescription: "(Flag) If specified, AssetStudio will load assets of all types\n(Only for Dump, Info and ExportRaw modes)",
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optionHelpGroup: HelpGroups.Advanced,
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isFlag: true
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);
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#endregion
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}
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public static void ParseArgs(string[] args)
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{
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cliArgs = args;
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var brightYellow = ColorConsole.BrightYellow;
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var brightRed = ColorConsole.BrightRed;
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if (args.Length == 0 || args.Any(x => x.ToLower() == "-h" || x.ToLower() == "--help" || x.ToLower() == "-?"))
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{
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showHelp = true;
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return;
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}
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if (!args[0].StartsWith("-"))
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{
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inputPath = Path.GetFullPath(args[0]).Replace("\"", "");
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if (!Directory.Exists(inputPath) && !File.Exists(inputPath))
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{
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Console.WriteLine($"{"Error:".Color(brightRed)} Invalid input path \"{args[0].Color(brightRed)}\".\n" +
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$"Specified file or folder was not found. The input path must be specified as the first argument.");
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return;
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}
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}
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else
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{
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Console.WriteLine($"{"Error:".Color(brightRed)} Input path was empty. Specify the input path as the first argument.");
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return;
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}
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var resplittedArgs = new List<string>();
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for (int i = 1; i < args.Length; i++)
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{
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string arg = args[i];
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if (arg.Contains('='))
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{
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var splittedArgs = arg.Split('=');
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resplittedArgs.Add(splittedArgs[0]);
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resplittedArgs.Add(splittedArgs[1]);
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}
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else
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{
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resplittedArgs.Add(arg);
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}
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};
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#region Parse "Working Mode" Option
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var workModeOptionIndex = resplittedArgs.FindIndex(x => x.ToLower() == "-m" || x.ToLower() == "--mode");
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if (workModeOptionIndex >= 0)
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{
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var option = resplittedArgs[workModeOptionIndex];
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if (workModeOptionIndex + 1 >= resplittedArgs.Count)
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{
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Console.WriteLine($"{"Error during parsing options:".Color(brightRed)} Value for [{option.Color(brightRed)}] option was not found.\n");
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TryFindOptionDescription(option, optionsDict);
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return;
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}
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var value = resplittedArgs[workModeOptionIndex + 1];
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switch (value.ToLower())
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{
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case "export":
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o_workMode.Value = WorkMode.Export;
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break;
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case "raw":
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case "exportraw":
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o_workMode.Value = WorkMode.ExportRaw;
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break;
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case "dump":
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o_workMode.Value = WorkMode.Dump;
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break;
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case "info":
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o_workMode.Value = WorkMode.Info;
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break;
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case "l2d":
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case "live2d":
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o_workMode.Value = WorkMode.ExportLive2D;
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o_exportAssetTypes.Value = new List<ClassIDType>()
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{
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ClassIDType.AnimationClip,
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ClassIDType.GameObject,
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ClassIDType.MonoBehaviour,
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ClassIDType.Texture2D,
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ClassIDType.Transform,
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};
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break;
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case "splitobjects":
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o_workMode.Value = WorkMode.SplitObjects;
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o_exportAssetTypes.Value = new List<ClassIDType>()
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{
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ClassIDType.GameObject,
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ClassIDType.Texture2D,
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ClassIDType.Material,
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ClassIDType.Transform,
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ClassIDType.Mesh,
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ClassIDType.MeshRenderer,
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ClassIDType.MeshFilter,
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};
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break;
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default:
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Console.WriteLine($"{"Error".Color(brightRed)} during parsing [{option}] option. Unsupported working mode: [{value.Color(brightRed)}].\n");
|
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ShowOptionDescription(o_workMode.Description);
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return;
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}
|
|
resplittedArgs.RemoveRange(workModeOptionIndex, 2);
|
|
}
|
|
#endregion
|
|
|
|
#region Parse Flags
|
|
for (int i = 0; i < resplittedArgs.Count; i++)
|
|
{
|
|
string flag = resplittedArgs[i].ToLower();
|
|
|
|
switch(flag)
|
|
{
|
|
case "--not-restore-extension":
|
|
f_notRestoreExtensionName.Value = true;
|
|
resplittedArgs.RemoveAt(i);
|
|
break;
|
|
case "--load-all":
|
|
switch (o_workMode.Value)
|
|
{
|
|
case WorkMode.ExportRaw:
|
|
case WorkMode.Dump:
|
|
case WorkMode.Info:
|
|
f_loadAllAssets.Value = true;
|
|
resplittedArgs.RemoveAt(i);
|
|
break;
|
|
default:
|
|
Console.WriteLine($"{"Error".Color(brightRed)} during parsing [{flag}] flag. This flag is not suitable for the current working mode [{o_workMode.Value}].\n");
|
|
ShowOptionDescription(f_loadAllAssets.Description, isFlag: true);
|
|
return;
|
|
}
|
|
break;
|
|
case "--l2d-force-bezier":
|
|
if (o_workMode.Value != WorkMode.ExportLive2D)
|
|
{
|
|
Console.WriteLine($"{"Error".Color(brightRed)} during parsing [{flag}] flag. This flag is not suitable for the current working mode [{o_workMode.Value}].\n");
|
|
ShowOptionDescription(o_workMode.Description);
|
|
return;
|
|
}
|
|
f_l2dForceBezier.Value = true;
|
|
resplittedArgs.RemoveAt(i);
|
|
break;
|
|
}
|
|
}
|
|
#endregion
|
|
|
|
#region Parse Options
|
|
for (int i = 0; i < resplittedArgs.Count; i++)
|
|
{
|
|
var option = resplittedArgs[i].ToLower();
|
|
try
|
|
{
|
|
var value = resplittedArgs[i + 1].Replace("\"", "");
|
|
switch (option)
|
|
{
|
|
case "-t":
|
|
case "--asset-type":
|
|
if (o_workMode.Value == WorkMode.ExportLive2D || o_workMode.Value == WorkMode.SplitObjects)
|
|
{
|
|
i++;
|
|
continue;
|
|
}
|
|
var splittedTypes = ValueSplitter(value);
|
|
o_exportAssetTypes.Value = new List<ClassIDType>();
|
|
foreach (var type in splittedTypes)
|
|
{
|
|
switch (type.ToLower())
|
|
{
|
|
case "tex2d":
|
|
o_exportAssetTypes.Value.Add(ClassIDType.Texture2D);
|
|
break;
|
|
case "audio":
|
|
o_exportAssetTypes.Value.Add(ClassIDType.AudioClip);
|
|
break;
|
|
case "video":
|
|
o_exportAssetTypes.Value.Add(ClassIDType.VideoClip);
|
|
break;
|
|
case "all":
|
|
o_exportAssetTypes.Value = exportableAssetTypes;
|
|
break;
|
|
default:
|
|
var isKnownType = knownAssetTypesDict.TryGetValue(type.ToLower(), out var assetType);
|
|
if (isKnownType)
|
|
{
|
|
if (f_loadAllAssets.Value || exportableAssetTypes.Contains(assetType))
|
|
{
|
|
o_exportAssetTypes.Value.Add(assetType);
|
|
break;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
Console.WriteLine($"{"Error".Color(brightRed)} during parsing [{option}] option. Unknown asset type specified [{type.Color(brightRed)}].\n");
|
|
ShowOptionDescription(o_exportAssetTypes.Description);
|
|
return;
|
|
}
|
|
Console.WriteLine($"{"Error".Color(brightRed)} during parsing [{option}] option. Asset type [{type.Color(brightRed)}] is not supported for exporting.\n");
|
|
ShowOptionDescription(o_exportAssetTypes.Description);
|
|
return;
|
|
}
|
|
}
|
|
break;
|
|
case "-g":
|
|
case "--group-option":
|
|
switch (value.ToLower())
|
|
{
|
|
case "type":
|
|
o_groupAssetsBy.Value = AssetGroupOption.TypeName;
|
|
break;
|
|
case "container":
|
|
o_groupAssetsBy.Value = AssetGroupOption.ContainerPath;
|
|
break;
|
|
case "containerfull":
|
|
o_groupAssetsBy.Value = AssetGroupOption.ContainerPathFull;
|
|
break;
|
|
case "filename":
|
|
o_groupAssetsBy.Value = AssetGroupOption.SourceFileName;
|
|
break;
|
|
case "none":
|
|
o_groupAssetsBy.Value = AssetGroupOption.None;
|
|
break;
|
|
default:
|
|
Console.WriteLine($"{"Error".Color(brightRed)} during parsing [{option}] option. Unsupported grouping option: [{value.Color(brightRed)}].\n");
|
|
ShowOptionDescription(o_groupAssetsBy.Description);
|
|
return;
|
|
}
|
|
break;
|
|
case "-o":
|
|
case "--output":
|
|
try
|
|
{
|
|
value = Path.GetFullPath(value);
|
|
if (!Directory.Exists(value))
|
|
{
|
|
Directory.CreateDirectory(value);
|
|
}
|
|
if (!value.EndsWith($"{Path.DirectorySeparatorChar}"))
|
|
{
|
|
value += Path.DirectorySeparatorChar;
|
|
}
|
|
o_outputFolder.Value = value;
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
Console.WriteLine($"{"Warning:".Color(brightYellow)} Invalid output folder \"{value.Color(brightYellow)}\".\n{ex.Message}");
|
|
Console.WriteLine($"Working folder \"{o_outputFolder.Value.Color(brightYellow)}\" will be used as the output folder.\n");
|
|
Console.WriteLine("Press ESC to exit or any other key to continue...\n");
|
|
switch (Console.ReadKey(intercept: true).Key)
|
|
{
|
|
case ConsoleKey.Escape:
|
|
return;
|
|
}
|
|
}
|
|
break;
|
|
case "--log-level":
|
|
switch (value.ToLower())
|
|
{
|
|
case "verbose":
|
|
o_logLevel.Value = LoggerEvent.Verbose;
|
|
break;
|
|
case "debug":
|
|
o_logLevel.Value = LoggerEvent.Debug;
|
|
break;
|
|
case "info":
|
|
o_logLevel.Value = LoggerEvent.Info;
|
|
break;
|
|
case "warning":
|
|
o_logLevel.Value = LoggerEvent.Warning;
|
|
break;
|
|
case "error":
|
|
o_logLevel.Value = LoggerEvent.Error;
|
|
break;
|
|
default:
|
|
Console.WriteLine($"{"Error".Color(brightRed)} during parsing [{option}] option. Unsupported log level value: [{value.Color(brightRed)}].\n");
|
|
ShowOptionDescription(o_logLevel.Description);
|
|
return;
|
|
}
|
|
break;
|
|
case "--log-output":
|
|
switch (value.ToLower())
|
|
{
|
|
case "console":
|
|
o_logOutput.Value = LogOutputMode.Console;
|
|
break;
|
|
case "file":
|
|
o_logOutput.Value = LogOutputMode.File;
|
|
break;
|
|
case "both":
|
|
o_logOutput.Value = LogOutputMode.Both;
|
|
break;
|
|
default:
|
|
Console.WriteLine($"{"Error".Color(brightRed)} during parsing [{option}] option. Unsupported log output mode: [{value.Color(brightRed)}].\n");
|
|
ShowOptionDescription(o_logOutput.Description);
|
|
return;
|
|
}
|
|
break;
|
|
case "--image-format":
|
|
switch (value.ToLower())
|
|
{
|
|
case "jpg":
|
|
case "jpeg":
|
|
o_imageFormat.Value = ImageFormat.Jpeg;
|
|
break;
|
|
case "png":
|
|
o_imageFormat.Value = ImageFormat.Png;
|
|
break;
|
|
case "bmp":
|
|
o_imageFormat.Value = ImageFormat.Bmp;
|
|
break;
|
|
case "tga":
|
|
o_imageFormat.Value = ImageFormat.Tga;
|
|
break;
|
|
case "webp":
|
|
o_imageFormat.Value = ImageFormat.Webp;
|
|
break;
|
|
case "none":
|
|
convertTexture = false;
|
|
break;
|
|
default:
|
|
Console.WriteLine($"{"Error".Color(brightRed)} during parsing [{option}] option. Unsupported image format: [{value.Color(brightRed)}].\n");
|
|
ShowOptionDescription(o_imageFormat.Description);
|
|
return;
|
|
}
|
|
break;
|
|
case "--audio-format":
|
|
switch (value.ToLower())
|
|
{
|
|
case "wav":
|
|
case "wave":
|
|
o_audioFormat.Value = AudioFormat.Wav;
|
|
break;
|
|
case "none":
|
|
o_audioFormat.Value = AudioFormat.None;
|
|
break;
|
|
default:
|
|
Console.WriteLine($"{"Error".Color(brightRed)} during parsing [{option}] option. Unsupported audio format: [{value.Color(brightRed)}].\n");
|
|
ShowOptionDescription(o_audioFormat.Description);
|
|
return;
|
|
}
|
|
break;
|
|
case "--l2d-motion-mode":
|
|
if (o_workMode.Value != WorkMode.ExportLive2D)
|
|
{
|
|
Console.WriteLine($"{"Error".Color(brightRed)} during parsing [{option}] option. This option is not suitable for the current working mode [{o_workMode.Value}].\n");
|
|
ShowOptionDescription(o_workMode.Description);
|
|
return;
|
|
}
|
|
switch (value.ToLower())
|
|
{
|
|
case "fade":
|
|
case "monobehaviour":
|
|
o_l2dMotionMode.Value = CubismLive2DExtractor.Live2DMotionMode.MonoBehaviour;
|
|
break;
|
|
case "animationclip":
|
|
o_l2dMotionMode.Value = CubismLive2DExtractor.Live2DMotionMode.AnimationClip;
|
|
break;
|
|
default:
|
|
Console.WriteLine($"{"Error".Color(brightRed)} during parsing [{option}] option. Unsupported Live2D motion mode: [{value.Color(brightRed)}].\n");
|
|
ShowOptionDescription(o_l2dMotionMode.Description);
|
|
return;
|
|
}
|
|
break;
|
|
case "--fbx-scale-factor":
|
|
var isFloat = float.TryParse(value, out float floatValue);
|
|
if (isFloat && floatValue >= 0 && floatValue <= 100)
|
|
{
|
|
o_fbxScaleFactor.Value = floatValue;
|
|
}
|
|
else
|
|
{
|
|
Console.WriteLine($"{"Error".Color(brightRed)} during parsing [{option}] option. Unsupported scale factor value: [{value.Color(brightRed)}].\n");
|
|
ShowOptionDescription(o_fbxScaleFactor.Description);
|
|
return;
|
|
}
|
|
break;
|
|
case "--fbx-bone-size":
|
|
var isInt = int.TryParse(value, out int intValue);
|
|
if (isInt && intValue >= 0 && intValue <= 100)
|
|
{
|
|
o_fbxBoneSize.Value = intValue;
|
|
}
|
|
else
|
|
{
|
|
Console.WriteLine($"{"Error".Color(brightRed)} during parsing [{option}] option. Unsupported bone size value: [{value.Color(brightRed)}].\n");
|
|
ShowOptionDescription(o_fbxBoneSize.Description);
|
|
return;
|
|
}
|
|
break;
|
|
case "--export-asset-list":
|
|
switch (value.ToLower())
|
|
{
|
|
case "xml":
|
|
o_exportAssetList.Value = ExportListType.XML;
|
|
break;
|
|
case "none":
|
|
o_exportAssetList.Value = ExportListType.None;
|
|
break;
|
|
default:
|
|
Console.WriteLine($"{"Error".Color(brightRed)} during parsing [{option}] option. Unsupported asset list export option: [{value.Color(brightRed)}].\n");
|
|
ShowOptionDescription(o_exportAssetList.Description);
|
|
return;
|
|
}
|
|
break;
|
|
case "--filter-by-name":
|
|
o_filterByName.Value.AddRange(ValueSplitter(value));
|
|
filterBy = filterBy == FilterBy.None ? FilterBy.Name : filterBy == FilterBy.Container ? FilterBy.NameAndContainer : filterBy;
|
|
break;
|
|
case "--filter-by-container":
|
|
o_filterByContainer.Value.AddRange(ValueSplitter(value));
|
|
filterBy = filterBy == FilterBy.None ? FilterBy.Container : filterBy == FilterBy.Name ? FilterBy.NameAndContainer : filterBy;
|
|
break;
|
|
case "--filter-by-pathid":
|
|
o_filterByPathID.Value.AddRange(ValueSplitter(value));
|
|
filterBy = FilterBy.PathID;
|
|
break;
|
|
case "--filter-by-text":
|
|
o_filterByText.Value.AddRange(ValueSplitter(value));
|
|
filterBy = FilterBy.NameOrContainer;
|
|
break;
|
|
case "--assembly-folder":
|
|
if (Directory.Exists(value))
|
|
{
|
|
o_assemblyPath.Value = value;
|
|
Studio.assemblyLoader.Load(value);
|
|
}
|
|
else
|
|
{
|
|
Console.WriteLine($"{"Error".Color(brightRed)} during parsing [{option}] option. Assembly folder [{value.Color(brightRed)}] was not found.");
|
|
return;
|
|
}
|
|
break;
|
|
case "--unity-version":
|
|
o_unityVersion.Value = value;
|
|
break;
|
|
default:
|
|
Console.WriteLine($"{"Error:".Color(brightRed)} Unknown option [{option.Color(brightRed)}].\n");
|
|
if (!TryFindOptionDescription(option, optionsDict))
|
|
{
|
|
TryFindOptionDescription(option, flagsDict, isFlag: true);
|
|
}
|
|
return;
|
|
}
|
|
i++;
|
|
}
|
|
catch (IndexOutOfRangeException)
|
|
{
|
|
if (optionsDict.Any(x => x.Key.Contains(option)))
|
|
{
|
|
Console.WriteLine($"{"Error during parsing options:".Color(brightRed)} Value for [{option.Color(brightRed)}] option was not found.\n");
|
|
TryFindOptionDescription(option, optionsDict);
|
|
}
|
|
else if (flagsDict.Any(x => x.Key.Contains(option)))
|
|
{
|
|
Console.WriteLine($"{"Error:".Color(brightRed)} Unknown flag [{option.Color(brightRed)}].\n");
|
|
TryFindOptionDescription(option, flagsDict, isFlag: true);
|
|
}
|
|
else
|
|
{
|
|
Console.WriteLine($"{"Error:".Color(brightRed)} Unknown option [{option.Color(brightRed)}].");
|
|
}
|
|
return;
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
Console.WriteLine("Unknown Error.".Color(ColorConsole.Red));
|
|
Console.WriteLine(ex);
|
|
return;
|
|
}
|
|
}
|
|
#endregion
|
|
|
|
if (!Studio.assemblyLoader.Loaded)
|
|
{
|
|
Studio.assemblyLoader.Loaded = true;
|
|
}
|
|
if (o_outputFolder.Value == o_outputFolder.DefaultValue)
|
|
{
|
|
var fullPath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, o_outputFolder.DefaultValue + Path.DirectorySeparatorChar);
|
|
if (!Directory.Exists(fullPath))
|
|
{
|
|
Directory.CreateDirectory(fullPath);
|
|
}
|
|
o_outputFolder.Value = fullPath;
|
|
}
|
|
isParsed = true;
|
|
}
|
|
|
|
private static string[] ValueSplitter(string value)
|
|
{
|
|
var separator = value.Contains(';') ? ';' : ',';
|
|
return value.Split(separator);
|
|
}
|
|
|
|
private static void ShowOptionDescription(string desc, bool isFlag = false)
|
|
{
|
|
var arg = isFlag ? "Flag" : "Option";
|
|
Console.WriteLine($"{arg} description:\n{desc}");
|
|
}
|
|
|
|
private static bool TryFindOptionDescription(string option, Dictionary<string, string> dict, bool isFlag = false)
|
|
{
|
|
var optionDesc = dict.Where(x => x.Key.Contains(option)).ToArray();
|
|
if (optionDesc.Any())
|
|
{
|
|
var arg = isFlag ? "flag" : "option";
|
|
var rand = new Random();
|
|
var rndOption = optionDesc.ElementAt(rand.Next(0, optionDesc.Length));
|
|
Console.WriteLine($"Did you mean [{$"{rndOption.Key}".Color(ColorConsole.BrightYellow)}] {arg}?");
|
|
Console.WriteLine($"Here's a description of it: \n\n{rndOption.Value}");
|
|
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
public static void ShowHelp(bool showUsageOnly = false)
|
|
{
|
|
const int indent = 22;
|
|
var helpMessage = new StringBuilder();
|
|
var usage = new StringBuilder();
|
|
var appAssembly = typeof(Program).Assembly.GetName();
|
|
usage.Append($"Usage: {appAssembly.Name} <input path to asset file/folder> ");
|
|
|
|
var i = 0;
|
|
foreach (var optionsGroup in optionGroups.Keys)
|
|
{
|
|
helpMessage.AppendLine($"{optionsGroup} Options:");
|
|
foreach (var optionDict in optionGroups[optionsGroup])
|
|
{
|
|
var optionName = $"{optionDict.Key,-indent - 8}";
|
|
var optionDesc = optionDict.Value.Replace("\n", $"{"\n",-indent - 11}");
|
|
helpMessage.AppendLine($" {optionName}{optionDesc}");
|
|
|
|
usage.Append($"[{optionDict.Key}] ");
|
|
if (i++ % 2 == 0)
|
|
{
|
|
usage.Append($"\n{"",indent}");
|
|
}
|
|
}
|
|
helpMessage.AppendLine();
|
|
}
|
|
|
|
if (showUsageOnly)
|
|
{
|
|
Console.WriteLine(usage);
|
|
}
|
|
else
|
|
{
|
|
var arch = Environment.Is64BitProcess ? "x64" : "x32";
|
|
Console.WriteLine($"# {appAssembly.Name} [{arch}]\n# Based on AssetStudioMod v{appAssembly.Version}\n");
|
|
Console.WriteLine($"{usage}\n\n{helpMessage}");
|
|
}
|
|
}
|
|
|
|
private static string ShowCurrentFilter()
|
|
{
|
|
switch (filterBy)
|
|
{
|
|
case FilterBy.Name:
|
|
return $"# Filter by {filterBy}(s): \"{string.Join("\", \"", o_filterByName.Value)}\"";
|
|
case FilterBy.Container:
|
|
return $"# Filter by {filterBy}(s): \"{string.Join("\", \"", o_filterByContainer.Value)}\"";
|
|
case FilterBy.PathID:
|
|
return $"# Filter by {filterBy}(s): \"{string.Join("\", \"", o_filterByPathID.Value)}\"";
|
|
case FilterBy.NameOrContainer:
|
|
return $"# Filter by Text: \"{string.Join("\", \"", o_filterByText.Value)}\"";
|
|
case FilterBy.NameAndContainer:
|
|
return $"# Filter by Name(s): \"{string.Join("\", \"", o_filterByName.Value)}\"\n# Filter by Container(s): \"{string.Join("\", \"", o_filterByContainer.Value)}\"";
|
|
default:
|
|
return $"# Filter by: {filterBy}";
|
|
}
|
|
}
|
|
|
|
private static string ShowExportTypes()
|
|
{
|
|
switch (o_workMode.Value)
|
|
{
|
|
case WorkMode.ExportRaw:
|
|
case WorkMode.Dump:
|
|
case WorkMode.Info:
|
|
return f_loadAllAssets.Value && o_exportAssetTypes.Value == o_exportAssetTypes.DefaultValue
|
|
? $"# Export Asset Type(s): All"
|
|
: $"# Export Asset Type(s): {string.Join(", ", o_exportAssetTypes.Value)}";
|
|
default:
|
|
return $"# Export Asset Type(s): {string.Join(", ", o_exportAssetTypes.Value)}";
|
|
}
|
|
}
|
|
|
|
public static void ShowCurrentOptions()
|
|
{
|
|
var sb = new StringBuilder();
|
|
sb.AppendLine("[Current Options]");
|
|
sb.AppendLine($"# Working Mode: {o_workMode}");
|
|
sb.AppendLine($"# Input Path: \"{inputPath}\"");
|
|
switch (o_workMode.Value)
|
|
{
|
|
case WorkMode.Export:
|
|
case WorkMode.ExportRaw:
|
|
case WorkMode.Dump:
|
|
sb.AppendLine($"# Output Path: \"{o_outputFolder}\"");
|
|
if (o_workMode.Value != WorkMode.Export)
|
|
{
|
|
sb.AppendLine($"# Load All Assets: {f_loadAllAssets}");
|
|
}
|
|
sb.AppendLine(ShowExportTypes());
|
|
sb.AppendLine($"# Asset Group Option: {o_groupAssetsBy}");
|
|
if (o_workMode.Value == WorkMode.Export)
|
|
{
|
|
sb.AppendLine($"# Export Image Format: {o_imageFormat}");
|
|
sb.AppendLine($"# Export Audio Format: {o_audioFormat}");
|
|
}
|
|
sb.AppendLine($"# Log Level: {o_logLevel}");
|
|
sb.AppendLine($"# Log Output: {o_logOutput}");
|
|
sb.AppendLine($"# Export Asset List: {o_exportAssetList}");
|
|
sb.AppendLine(ShowCurrentFilter());
|
|
sb.AppendLine($"# Assembly Path: \"{o_assemblyPath}\"");
|
|
sb.AppendLine($"# Unity Version: \"{o_unityVersion}\"");
|
|
if (o_workMode.Value == WorkMode.Export)
|
|
{
|
|
sb.AppendLine($"# Restore TextAsset Extension: {!f_notRestoreExtensionName.Value}");
|
|
}
|
|
break;
|
|
case WorkMode.Info:
|
|
sb.AppendLine($"# Load All Assets: {f_loadAllAssets}");
|
|
sb.AppendLine(ShowExportTypes());
|
|
sb.AppendLine($"# Log Level: {o_logLevel}");
|
|
sb.AppendLine($"# Log Output: {o_logOutput}");
|
|
sb.AppendLine($"# Export Asset List: {o_exportAssetList}");
|
|
sb.AppendLine(ShowCurrentFilter());
|
|
sb.AppendLine($"# Unity Version: \"{o_unityVersion}\"");
|
|
break;
|
|
case WorkMode.ExportLive2D:
|
|
case WorkMode.SplitObjects:
|
|
sb.AppendLine($"# Output Path: \"{o_outputFolder}\"");
|
|
sb.AppendLine($"# Log Level: {o_logLevel}");
|
|
sb.AppendLine($"# Log Output: {o_logOutput}");
|
|
sb.AppendLine($"# Export Asset List: {o_exportAssetList}");
|
|
if (o_workMode.Value == WorkMode.SplitObjects)
|
|
{
|
|
sb.AppendLine($"# Export Image Format: {o_imageFormat}");
|
|
sb.AppendLine($"# Filter by Name(s): \"{string.Join("\", \"", o_filterByName.Value)}\"");
|
|
}
|
|
else
|
|
{
|
|
sb.AppendLine($"# Live2D Motion Export Method: {o_l2dMotionMode}");
|
|
sb.AppendLine($"# Force Bezier: {f_l2dForceBezier }");
|
|
sb.AppendLine($"# Assembly Path: \"{o_assemblyPath}\"");
|
|
}
|
|
sb.AppendLine($"# Unity Version: \"{o_unityVersion}\"");
|
|
break;
|
|
}
|
|
sb.AppendLine("======");
|
|
Logger.Info(sb.ToString());
|
|
}
|
|
}
|
|
}
|