AssetStudio/AssetStudioCLI/Components/AssetItem.cs

43 lines
1.2 KiB
C#

using Arknights;
using AssetStudio;
namespace AssetStudioCLI
{
internal class AssetItem
{
public Object Asset;
public SerializedFile SourceFile;
public string Container = string.Empty;
public string TypeString;
public long m_PathID;
public long FullSize;
public ClassIDType Type;
public string Text;
public string UniqueID;
public GameObjectNode Node;
public PortraitSprite AkPortraitSprite;
public AssetItem(Object asset)
{
Asset = asset;
SourceFile = asset.assetsFile;
Type = asset.type;
TypeString = Type.ToString();
m_PathID = asset.m_PathID;
FullSize = asset.byteSize;
}
public AssetItem(PortraitSprite akPortraitSprite)
{
Asset = null;
SourceFile = akPortraitSprite.AssetsFile;
Container = akPortraitSprite.Container;
Type = akPortraitSprite.Type;
TypeString = Type.ToString();
Text = akPortraitSprite.Name;
m_PathID = -1;
AkPortraitSprite = akPortraitSprite;
}
}
}