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mirror of https://github.com/aelurum/AssetStudio.git synced 2026-10-10 16:02:02 -04:00
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dbb3d3fef74a3a8cb7d57bcfb3c74a61a68e9273
AssetStudio/AssetStudioUtility
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Perfare dbb3d3fef7 revert
2022-03-24 09:47:36 +08:00
..
CSspv
…
FMOD Studio API
…
Smolv
…
Unity.CecilTools
clean up TypeDefinitionConverter code
2021-06-26 13:16:12 +08:00
Unity.SerializationLogic
clean up TypeDefinitionConverter code
2021-06-26 13:16:12 +08:00
AssemblyLoader.cs
Fix AssemblyLoading bug
2021-10-07 13:36:03 -07:00
AssetStudioUtility.csproj
Add net6.0 target framework
2021-12-09 19:00:59 +08:00
AudioClipConverter.cs
Fix if AudioClip does not contain subsound. Close #672
2021-01-15 05:39:45 +08:00
ImageExtensions.cs
Fix and improve Texture2D convert
2022-03-22 01:00:20 +08:00
ImageFormat.cs
Use ImageSharp to process textures
2021-06-27 07:33:20 +08:00
ModelConverter.cs
Fixed #835
2021-11-12 09:30:12 +08:00
ModelExporter.cs
Add an option to export all UVs as diffuse maps.
2021-06-11 17:12:15 -06:00
MonoBehaviourConverter.cs
Improve SerializedFile reading.
2021-05-28 22:23:07 +08:00
MyAssemblyResolver.cs
…
SerializedTypeHelper.cs
…
ShaderConverter.cs
Fixed #941
2022-03-22 22:54:49 +08:00
SpirVShaderConverter.cs
…
SpriteHelper.cs
revert
2022-03-24 09:47:36 +08:00
Texture2DConverter.cs
Fix and improve Texture2D convert
2022-03-22 01:00:20 +08:00
Texture2DExtensions.cs
Performance improvement
2021-12-06 13:36:22 +08:00
TypeDefinitionConverter.cs
clean up TypeDefinitionConverter code
2021-06-26 13:16:12 +08:00
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