AssetStudio/AssetStudioUtility
2022-06-16 17:45:54 +08:00
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CSspv implemented SPIR-V shader export 2020-08-12 22:11:26 +08:00
FMOD Studio API Replace C++/CLI components with P/Invoke components (#562) 2020-08-06 10:35:50 +08:00
Smolv implemented SPIR-V shader export 2020-08-12 22:11:26 +08:00
Unity.CecilTools clean up TypeDefinitionConverter code 2021-06-26 13:16:12 +08:00
Unity.SerializationLogic clean up TypeDefinitionConverter code 2021-06-26 13:16:12 +08:00
AssemblyLoader.cs Fix AssemblyLoading bug 2021-10-07 13:36:03 -07:00
AssetStudioUtility.csproj update project file 2022-03-24 10:38:52 +08:00
AudioClipConverter.cs update enum 2022-06-16 17:45:54 +08:00
ImageExtensions.cs Fix and improve Texture2D convert 2022-03-22 01:00:20 +08:00
ImageFormat.cs Use ImageSharp to process textures 2021-06-27 07:33:20 +08:00
ModelConverter.cs Fixed #962 2022-06-01 15:33:01 +08:00
ModelExporter.cs Add an option to export all UVs as diffuse maps. 2021-06-11 17:12:15 -06:00
MonoBehaviourConverter.cs Improve SerializedFile reading. 2021-05-28 22:23:07 +08:00
MyAssemblyResolver.cs Refactor MonoBehaviour reading 2020-08-14 00:02:59 +08:00
SerializedTypeHelper.cs Refactor MonoBehaviour reading 2020-08-14 00:02:59 +08:00
ShaderConverter.cs update enum 2022-06-16 17:45:54 +08:00
SpirVShaderConverter.cs implemented SPIR-V shader export 2020-08-12 22:11:26 +08:00
SpriteHelper.cs update enum 2022-06-16 17:45:54 +08:00
Texture2DConverter.cs Fix and improve Texture2D convert 2022-03-22 01:00:20 +08:00
Texture2DExtensions.cs Performance improvement 2021-12-06 13:36:22 +08:00
TypeDefinitionConverter.cs Fix type conversion bug 2022-05-21 05:46:44 +08:00