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mirror of https://github.com/aelurum/AssetStudio.git synced 2025-06-03 00:58:13 -04:00
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AssetStudio/Unity Studio/Unity Studio Classes
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Perfare 6d019e6e8a When open multiple bundle files, first extract all the assets files into memory,and then parse the file to make sure the sharedfile index is correct
2017-09-19 04:34:58 +08:00
..
AssetPreloadData.cs
fixed PlayerSettings in unity 2017.1
2017-09-19 01:01:14 +08:00
AssetsFile.cs
fixed PlayerSettings in unity 2017.1
2017-09-19 01:01:14 +08:00
BundleFile.cs
cleanup code
2017-04-10 03:13:08 +08:00
ClassIDReference.cs
fixed PlayerSettings in unity 2017.1
2017-09-19 01:01:14 +08:00
ClassStruct.cs
fixed PlayerSettings in unity 2017.1
2017-09-19 01:01:14 +08:00
EndianStream.cs
Add some simple judgment
2017-06-22 05:29:51 +08:00
helpers.cs
Tidy up a part of the code
2017-02-12 04:57:24 +08:00
Lz4DecoderStream.cs
cleanup code
2017-04-10 03:13:08 +08:00
UnityStudio.cs
When open multiple bundle files, first extract all the assets files into memory,and then parse the file to make sure the sharedfile index is correct
2017-09-19 04:34:58 +08:00
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