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CSspv
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implemented SPIR-V shader export
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2020-08-12 22:11:26 +08:00 |
CubismLive2DExtractor
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Add parallel export support for some asset types
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2024-04-01 00:21:50 +03:00 |
FMOD Studio API
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Add AssetStudioCLI project
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2023-03-07 06:52:33 +03:00 |
Smolv
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implemented SPIR-V shader export
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2020-08-12 22:11:26 +08:00 |
Unity.CecilTools
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clean up TypeDefinitionConverter code
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2021-06-26 13:16:12 +08:00 |
Unity.SerializationLogic
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clean up TypeDefinitionConverter code
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2021-06-26 13:16:12 +08:00 |
AssemblyLoader.cs
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AssemblyLoader fix (#6)
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2023-09-08 06:18:41 +03:00 |
AssetStudioUtility.csproj
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Update version to v0.17.4
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2023-12-16 04:41:00 +03:00 |
AudioClipConverter.cs
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Add parallel export support for some asset types
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2024-04-01 00:21:50 +03:00 |
ImageExtensions.cs
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[GUI] Improve memory usage of image previews
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2023-03-14 04:10:48 +03:00 |
ImageFormat.cs
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Add image export in WebP format
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2022-11-22 03:33:47 +03:00 |
ModelConverter.cs
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Add AnimationClip loading via typetree
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2024-03-13 22:52:43 +03:00 |
ModelExporter.cs
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Add an option to export all UVs as diffuse maps.
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2021-06-11 17:12:15 -06:00 |
MonoBehaviourConverter.cs
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Improve SerializedFile reading.
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2021-05-28 22:23:07 +08:00 |
MyAssemblyResolver.cs
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Refactor MonoBehaviour reading
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2020-08-14 00:02:59 +08:00 |
SerializedTypeHelper.cs
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Refactor MonoBehaviour reading
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2020-08-14 00:02:59 +08:00 |
ShaderConverter.cs
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update enum
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2022-11-17 04:31:30 +03:00 |
SpirVShaderConverter.cs
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implemented SPIR-V shader export
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2020-08-12 22:11:26 +08:00 |
SpriteHelper.cs
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Update dependencies
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2023-12-16 04:16:36 +03:00 |
Texture2DConverter.cs
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Add support for swizzled Switch textures
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2024-03-09 02:35:23 +03:00 |
Texture2DExtensions.cs
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Add support for swizzled Switch textures
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2024-03-09 02:35:23 +03:00 |
Texture2DSwitchDeswizzler.cs
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Add support for swizzled Switch textures
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2024-03-09 02:35:23 +03:00 |
TypeDefinitionConverter.cs
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Fix type conversion bug
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2022-11-17 04:29:55 +03:00 |