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* Replace C++/CLI components with P/Invoke * Deleted C++/CLI projects * Use Utf8StringHandle to marshal UTF-8 strings * Use plaform-default calling convention * Handle DLL preloading on Linux and macOS * Change intermediate and output directories of native projects * Improve P/Invoke documentation
28 lines
489 B
C++
28 lines
489 B
C++
#include "asfbx_anim_context.h"
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AsFbxAnimContext::AsFbxAnimContext(bool32_t eulerFilter)
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: lFilter(nullptr)
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{
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if (eulerFilter)
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{
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lFilter = new FbxAnimCurveFilterUnroll();
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}
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lAnimStack = nullptr;
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lAnimLayer = nullptr;
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lCurveSX = nullptr;
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lCurveSY = nullptr;
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lCurveSZ = nullptr;
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lCurveRX = nullptr;
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lCurveRY = nullptr;
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lCurveRZ = nullptr;
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lCurveTX = nullptr;
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lCurveTY = nullptr;
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lCurveTZ = nullptr;
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lGeometry = nullptr;
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lBlendShape = nullptr;
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lAnimCurve = nullptr;
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}
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