2018-11-08 05:00:53 +08:00

18 lines
347 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace AssetStudio
{
public abstract class Component : EditorExtension
{
public PPtr m_GameObject;
protected Component(ObjectReader reader) : base(reader)
{
m_GameObject = reader.ReadPPtr();
}
}
}