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Audio
Update FMOD to v2.03.06
2025-03-22 19:01:06 +03:00
CSspv
implemented SPIR-V shader export
2020-08-12 22:11:26 +08:00
CubismLive2DExtractor
Improve integration with Live2D assets
2025-04-10 01:30:45 +03:00
Smolv
implemented SPIR-V shader export
2020-08-12 22:11:26 +08:00
Unity.CecilTools
clean up TypeDefinitionConverter code
2021-06-26 13:16:12 +08:00
Unity.SerializationLogic
clean up TypeDefinitionConverter code
2021-06-26 13:16:12 +08:00
AssemblyLoader.cs
AssemblyLoader fix ( #6 )
2023-09-08 06:18:41 +03:00
AssetStudioUtility.csproj
Update project files: add .NET 9 & update dependencies
2025-01-12 04:08:19 +03:00
ImageExtensions.cs
[GUI] Improve memory usage of image previews
2023-03-14 04:10:48 +03:00
ImageFormat.cs
Add image export in WebP format
2022-11-22 03:33:47 +03:00
ModelConverter.cs
Add AnimationClip equality comparer
2025-03-03 22:18:29 +03:00
ModelExporter.cs
Add option to manually bind UV map types
2025-03-29 23:57:59 +03:00
MonoBehaviourConverter.cs
Improve integration with Live2D assets
2025-01-12 04:08:19 +03:00
MyAssemblyResolver.cs
Refactor MonoBehaviour reading
2020-08-14 00:02:59 +08:00
SerializedTypeHelper.cs
Improve integration with Live2D assets
2025-01-12 04:08:19 +03:00
ShaderConverter.cs
Raplace Unity ver array with Unity ver class
2024-04-01 00:21:50 +03:00
SpirVShaderConverter.cs
implemented SPIR-V shader export
2020-08-12 22:11:26 +08:00
SpriteHelper.cs
Replace Math with MathF
2025-01-31 17:55:47 +03:00
Texture2DConverter.cs
Replace Math with MathF
2025-01-31 17:55:47 +03:00
Texture2DExtensions.cs
Add support for swizzled Switch textures
2024-03-09 02:35:23 +03:00
Texture2DSwitchDeswizzler.cs
Optimize memory consumption of swizzled textures
2024-04-02 00:40:24 +03:00
TypeDefinitionConverter.cs
Fix type conversion bug
2022-11-17 04:29:55 +03:00