mirror of
https://github.com/aelurum/AssetStudio.git
synced 2025-05-25 05:40:21 -04:00
25 lines
1.0 KiB
C#
25 lines
1.0 KiB
C#
using System.Collections.Generic;
|
|
|
|
namespace AssetStudio
|
|
{
|
|
public static class MonoBehaviourConverter
|
|
{
|
|
public static List<TypeTreeNode> ConvertToTypeTreeNode(this MonoBehaviour m_MonoBehaviour, AssemblyLoader assemblyLoader)
|
|
{
|
|
var nodes = new List<TypeTreeNode>();
|
|
var helper = new SerializedTypeHelper(m_MonoBehaviour.version);
|
|
helper.AddMonoBehaviour(nodes, 0);
|
|
if (m_MonoBehaviour.m_Script.TryGet(out var m_Script))
|
|
{
|
|
var typeDef = assemblyLoader.GetTypeDefinition(m_Script.m_AssemblyName, string.IsNullOrEmpty(m_Script.m_Namespace) ? m_Script.m_ClassName : $"{m_Script.m_Namespace}.{m_Script.m_ClassName}");
|
|
if (typeDef != null)
|
|
{
|
|
var typeDefinitionConverter = new TypeDefinitionConverter(typeDef, helper, 1);
|
|
nodes.AddRange(typeDefinitionConverter.ConvertToTypeTreeNode());
|
|
}
|
|
}
|
|
return nodes;
|
|
}
|
|
}
|
|
}
|