AssetStudio/AssetStudioUtility
2024-05-15 00:05:50 +05:00
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CSspv implemented SPIR-V shader export 2020-08-12 22:11:26 +08:00
CubismLive2DExtractor Fix moc3 export 2024-04-01 00:21:51 +03:00
FMOD Studio API Add AssetStudioCLI project 2023-03-07 06:52:33 +03:00
Smolv implemented SPIR-V shader export 2020-08-12 22:11:26 +08:00
Unity.CecilTools clean up TypeDefinitionConverter code 2021-06-26 13:16:12 +08:00
Unity.SerializationLogic clean up TypeDefinitionConverter code 2021-06-26 13:16:12 +08:00
AssemblyLoader.cs AssemblyLoader fix (#6) 2023-09-08 06:18:41 +03:00
AssetStudioUtility.csproj Update dependencies 2024-04-25 01:23:34 +03:00
AudioClipConverter.cs Raplace Unity ver array with Unity ver class 2024-04-01 00:21:50 +03:00
ImageExtensions.cs [GUI] Improve memory usage of image previews 2023-03-14 04:10:48 +03:00
ImageFormat.cs Add image export in WebP format 2022-11-22 03:33:47 +03:00
ModelConverter.cs Added so when the exported animator contains MeshRenderers without meshes attached it tries to find the missing meshes by the Renderer's original name. (Fixes NagantSR0101 from Girls Frontline 2 Animator export not exporting meshes at all in any existing variant.) Also set ReShade in 3D view to be disabled by default as it is misleading otherwise 2024-05-15 00:05:50 +05:00
ModelExporter.cs Add an option to export all UVs as diffuse maps. 2021-06-11 17:12:15 -06:00
MonoBehaviourConverter.cs Improve SerializedFile reading. 2021-05-28 22:23:07 +08:00
MyAssemblyResolver.cs Refactor MonoBehaviour reading 2020-08-14 00:02:59 +08:00
SerializedTypeHelper.cs Raplace Unity ver array with Unity ver class 2024-04-01 00:21:50 +03:00
ShaderConverter.cs Raplace Unity ver array with Unity ver class 2024-04-01 00:21:50 +03:00
SpirVShaderConverter.cs implemented SPIR-V shader export 2020-08-12 22:11:26 +08:00
SpriteHelper.cs Update dependencies 2023-12-16 04:16:36 +03:00
Texture2DConverter.cs Optimize memory consumption of swizzled textures 2024-04-02 00:40:24 +03:00
Texture2DExtensions.cs Add support for swizzled Switch textures 2024-03-09 02:35:23 +03:00
Texture2DSwitchDeswizzler.cs Optimize memory consumption of swizzled textures 2024-04-02 00:40:24 +03:00
TypeDefinitionConverter.cs Fix type conversion bug 2022-11-17 04:29:55 +03:00