AssetStudio/AssetStudioUtility
2023-12-15 14:45:07 +03:00
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CSspv implemented SPIR-V shader export 2020-08-12 22:11:26 +08:00
CubismLive2DExtractor Update Live2DExtractor.cs 2023-12-15 01:24:54 +03:00
FMOD Studio API Add AssetStudioCLI project 2023-03-07 06:52:33 +03:00
Smolv implemented SPIR-V shader export 2020-08-12 22:11:26 +08:00
Unity.CecilTools clean up TypeDefinitionConverter code 2021-06-26 13:16:12 +08:00
Unity.SerializationLogic clean up TypeDefinitionConverter code 2021-06-26 13:16:12 +08:00
AssemblyLoader.cs AssemblyLoader fix (#6) 2023-09-08 06:18:41 +03:00
AssetStudioUtility.csproj Add .NET8 to the TargetFrameworks 2023-12-15 14:45:07 +03:00
AudioClipConverter.cs [CLI] More debugging info for audio 2023-03-08 17:31:34 +03:00
ImageExtensions.cs [GUI] Improve memory usage of image previews 2023-03-14 04:10:48 +03:00
ImageFormat.cs Add image export in WebP format 2022-11-22 03:33:47 +03:00
ModelConverter.cs Fixed #962 2022-11-17 04:31:16 +03:00
ModelExporter.cs Add an option to export all UVs as diffuse maps. 2021-06-11 17:12:15 -06:00
MonoBehaviourConverter.cs Improve SerializedFile reading. 2021-05-28 22:23:07 +08:00
MyAssemblyResolver.cs Refactor MonoBehaviour reading 2020-08-14 00:02:59 +08:00
SerializedTypeHelper.cs Refactor MonoBehaviour reading 2020-08-14 00:02:59 +08:00
ShaderConverter.cs update enum 2022-11-17 04:31:30 +03:00
SpirVShaderConverter.cs implemented SPIR-V shader export 2020-08-12 22:11:26 +08:00
SpriteHelper.cs Minor fixes 2023-08-26 03:22:19 +03:00
Texture2DConverter.cs SwapBytesForXbox refactor 2023-01-27 13:46:55 +03:00
Texture2DExtensions.cs Return to ImageSharp 2022-11-17 03:59:59 +03:00
TypeDefinitionConverter.cs Fix type conversion bug 2022-11-17 04:29:55 +03:00